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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 14 - Shader Objects / Shader Objects Reference
Shader Objects Routines / Managing Illumination Shaders


Q3NULLIllumination_New

You can use the Q3NULLIllumination_New function to create a new null illumination shader.

TQ3ShaderObject Q3NULLIllumination_New (void);
DESCRIPTION
The Q3NULLIllumination_New function returns, as its function result, a new null illumination shader.


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© Apple Computer, Inc.
11 JUL 1996




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