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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Data Structures


Vertices

A vertex is a dimensionless position in three-dimensional space at which two or more lines (for instance, edges) intersect, with an optional set of vertex attributes. Vertices are defined by the TQ3Vertex3D data type.

typedef struct TQ3Vertex3D {
   TQ3Point3D                 point;
   TQ3AttributeSet            attributeSet;
} TQ3Vertex3D;
Field Description
point
A three-dimensional point.
attributeSet
A set of attributes for the vertex. The value in this field is NULL if no vertex attributes are defined.

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© Apple Computer, Inc.
11 JUL 1996




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