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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 21 - QuickDraw 3D Color Utilities / QuickDraw 3D Color Utilities Reference
QuickDraw 3D Color Utilities /


Q3ColorRGB_Accumulate

You can use the Q3ColorRGB_Accumulate function to accumulate colors.

TQ3ColorRGB *Q3ColorRGB_Accumulate (
const TQ3ColorRGB *src, 
TQ3ColorRGB *result);
src
An RGB color structure.
result
On entry, an RGB color structure. On exit, a pointer to an RGB color structure for the color that is the result of adding the source color to the result color.
DESCRIPTION
The Q3ColorRGB_Accumulate function returns, as its function result and in the result parameter, a pointer to an RGB color structure that is the result of adding the color specified by the src parameter to the color specified by the result parameter.


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© Apple Computer, Inc.
11 JUL 1996




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