Getting a View's Transforms
QuickDraw 3D provides routines that you can use to get matrix representations of the transforms associated with a view.
- IMPORTANT
- You should call these routines only between calls to
Q3View_StartRendering
andQ3View_EndRendering
(or similar submitting loops). If you call them at any other time, they returnkQ3Failure
.![]()
Subtopics
- Q3View_GetLocalToWorldMatrixState
- Q3View_GetWorldToFrustumMatrixState
- Q3View_GetFrustumToWindowMatrixState
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