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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 15 - Pick Objects / Pick Objects Reference
Data Structures


Window-Rectangle Pick Data Structure

You use a window-rectangle pick data structure to specify information when creating a pick object for subsequent window-rectangle picking. A window-rectangle pick data structure is defined by the TQ3WindowRectPickData data type.

typedef struct TQ3WindowRectPickData {
   TQ3PickData                data;
   TQ3Area                    rect;
} TQ3WindowRectPickData;
Field Description
data
A pick data structure specifying basic information about the window-rectangle pick object.
rect
A rectangle, in window coordinates.

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© Apple Computer, Inc.
11 JUL 1996




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