OSMODE

Turns on various entity snap settings using a combination of bit codes.

0 = Clear entity snaps

1 = Endpoint snap

2 = Midpoint snap

4 = Center snap

8 = Point snap

16 = Quadrant snap

32 = Intersection snap

64 = Insertion point snap

128 = Perpendicular snap

256 = Tangent snap

512 = Nearest snap

1024 = Quick snap

4096 = Plan view intersection snap

To activate more than one entity snap at a time, add the bit codes of the entity snaps you want to activate. For example, entering 3 activates both the endpoint snap (bit code 1) and the midpoint snap (bit code 2).

Type:     Integer

Saved:     In the .DWG file

Range:     0 to 32767

Default:     0