Sets or returns the text generation flags, using the TextFlag constants shown below. It is applicable to an Attribute, AttributeDef, or Text object.
Syntax
integerVariable = object.TextGenerationFlag
Where:
integerVariable is an Integer (or the constant itself) representing the TextFlag;
Object is the name of a Text object or an object containing text.
TextFlag Constant | Index Value |
---|---|
vicTextFlagBackward |
2 |
vicTextFlagNormal |
0 |
vicTextFlagUpsideDown |
4 |