The PolygonMesh object is a free-form mesh consisting of a series of connected polygon faces. It is identified as an M x N mesh where M represents the number of vertices in a row of the mesh and N represents the number of vertices in a column of the mesh. A mesh can be open or closed in either or both the M and N directions. A mesh that is closed in a given direction is considered to be continuous from the last row or column on to the first row or column.
To create a PolygonMesh object, use the Add3DMesh method. To access a PolygonMesh object, use the following methods and properties:
Methods |
Properties |
MClose | |
MDensity | |
MVertexCount | |
Nclose | |
NDensity | |
NVertexCount | |
Type | |
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