Creates a new hatch object and adds it to the drawing.
Syntax
objectVariable = object.AddHatch(PatternType, PatternName)
Where:
objectVariable is a Hatch object;
object is one of the ModelSpace or PaperSpace collection objects or a Block object;
PatternType is a Long integer representing one of the following HatchType constants:
0 PreDefinedHatchPattern
1 UserDefinedHatchPattern
2 CustomDefinedHatchPattern
PatternName is a String representing the name of the hatch pattern to be used.