Toolbar: View > Define View ()
Menu: View > Define View
Keyboard: DVIEW
Alias: DV
Experience Level: Advanced
Dynamically defines parallel or visual perspective views. Cameras and targets are used to dynamically view your three-dimensional drawing. You can specify the viewing direction between the camera and the target. The center point of the selected entities is considered the target.
Camera viewing direction and target.
ENTER for all entities · <Select entities to see in preview>: Select the entities you want to preview. To preview all entities, press Enter.
DVIEW: CAmera · TArget · TWist · Distance · POints · Off · Hide · PAn · Zoom · Undo · <eXit>: To quit dynamic viewing, press Enter or choose eXit. To rotate the camera around the target, choose CAmera. To rotate the target around the camera, choose TArget. To twist the view, choose TWist. To specify the camera's distance to the target, choose Distance. To specify the x,y,z location of the camera, choose POints. To turn perspective off, choose Off. To suppress hidden lines, choose Hide. To move the display window, choose PAn. To change the magnification, choose Zoom. To reverse the last Dynamic View Control selection, choose Undo.
You can specify a new camera position by rotating the camera around the target.
Choose CAmera. The Rotate Camera dialog box appears.
You can specify a new position for the target (the entities you are viewing) by rotating the target around the camera.
Choose TArget. The Rotate Target dialog box appears.
A view twisted -20-degrees.
You can tilt the view of your three-dimensional drawing by twisting the view around the line of sight between the camera and the target.
Choose TWist.
New view twist <0°>: To accept the current setting, press Enter or enter a new value.
TIP The twist angle is measured counterclockwise.
You can change perspective by changing the camera's distance from the target.
Choose Distance.
New camera-to-target distance <value>: To accept the current setting, press Enter or enter a new value.
Choose POints.
Enter target point <value, value, value>: Specify a point, or enter the coordinates for the target point.
Enter camera point <0.0000, 0.0000, 0.0000>: Specify a point, or enter the coordinates for the camera point.
You can move the image displayed in the window without changing the magnification by panning the display.
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View of entity before panning. |
View of entity after panning to the left. |
Choose PAn.
Left · Right · Up · Down · PGLeft · PGRight · PGUp · PGDown · <Pan base point:> Specify the pan base point, the default selection. To move the display to the left, choose Left. To move the display to the right, choose Right. To move the display up, choose Up. To move the display down, choose Down. To move to display left one page, choose PGLeft. To move the display right one page, choose PGRight. To move the display up one page, choose PGUp. To move the display down one page, choose PGDown.
Specify the Pan base point.
Pan displacement point: Specify a displacement point. The displacement point indicates the distance you want to move the display.
You can change the magnification by increasing or decreasing the size of entities in the current viewport.
Choose Zoom.
If perspective is on, the following prompt appears:
Lens length <mm> to use for viewing <value>: To accept the current setting, press Enter or enter a new value.
If perspective is off, the following prompt appears:
View size <value>: To accept the current setting, press Enter or enter a new value.
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