Base materials are applied to the model base when you use Full Render. These materials help the rendered image look more realistic on top of a tile, stone, wood, or metal base.
To select a base material, click the Base tab on the Render Settings dialog box, and then click Edit Material. Select a material from those displayed, and then click OK. To turn the model base off, click Enable Base.
DIALOG BOX OPTIONS
Maple Simulates maple wood grain.
Mahogany Simulates mahogany wood grain.
Light Stone Simulates a light-colored stone with a coarse, granite-like texture.
Dark Stone Simulates a dark-colored stone with a fine, slate-like texture.
Paving Simulates light-colored paver tiles that look like bricks.
Tiling Simulates terracotta tiles.
Blue Marble Simulates a dark-colored stone with a marble-like texture.
Silver Simulates silver plating.
Gold Simulates gold plating
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