You can create a three-dimensional cone defined by a circular base and tapering to a point perpendicular to the base. The base of the cone is always parallel to the xy plane of the current UCS; the height of the cone is always parallel to the z-axis. You position the cone by specifying the center of the base. You determine the size of the cone by specifying either the radius or the diameter of the base and the height.
Center of the base (A), radius of the base (B), and the height (C).
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Creating three-dimensional entities
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