You can rotate selected entities about a specified axis in three-dimensional space. You select the entities to rotate and then define the axis of rotation either by specifying two points; selecting an existing entity; aligning the axis with the x-, y-, or z-axis of the current UCS; or aligning the axis with the current view.
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Select the entities to rotate (A), specify the endpoints of the axis of rotation (B and C), and then specify the rotation angle (D). |
Result after rotating the entities. |
How do I...