TUTORIAL ONE
Designing Your Game
The first step in creating a large program is understanding exactly what you need to do. There are different ways to know what this is, and one of the traditional methods is a pen and a piece of paper. You already have an idea what you want to create, and its amazing how many details surface when you apply those thoughts to paper.

The above illustration demonstrates the kind of things that surfaced for the programmer who wrote these tutorials when faced with the challenge of writing an FPS Game.
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