HISTORY


Beta 2.31:

- compatible with Quake 3 v1.31
- working Bots ! Brand new Aliens strategy, better Aliens attack tactics, better Marines strategy

- Full Radar
- Better spectator mode (actually, like the one of CS)
- a lot of minors fixes and changes


Beta 2.27:

- compatible with Quake 3 v1.27h
- 1 new map : Inv_CrashSite by Big-Toof
- 1 new weapons : Sniper Rifle
- 3 new weapon models : Crowbar, M41a, Shotgun
- minors fixes and changes


Beta 2.22:

- 3 new maps : Inv_Orbital by Big-Toof, Inv_Tower by ManuTOO, Inv_Proven by Nunuk
- Corrected versions of 2 existing maps : Inv_Base and Inv_Lv4
- "Invisible player" bug corrected
- Some minor bug fixes and changes


Beta 2.2:

- connection problem resolved
- players can now play without have to wait the end of round on 1st connection
- Magnectic Armor raises by 6 each second, instead of 4
- Alien Trooper now can take dead marine weapons
- radar to show the Alien Egg position
- in-game help
- new skin for Alien Bloomy
- a bunch of minor bug fixes and changes


Beta 2.0:

- 2 maps : InvToo01 and Inv_Big
-
general gameplay tuning
- new Marine skins
- new Alien models & skin

- FlameThrower
- Chaingun

- Alternate Fire (stable shot for Chaingun; burst for ShotGun; slow-motion for FlameThrower; mega-charge for BFG)
- BFG lesser powerful
- modified shotgun texture
- modified machinegun texture
- easier to hit something with Xenomorph
- crouch speed is 2 times faster now (so now, it's 2 times slower than stand speed)
- Radiation icon
- menu selection doesn't appear anymore in Demo

- Anarchy Mode : little bug corrected
- score board appears now when WinLimit is hit
- Losing flag (or egg) in death pit makes the marines to lose
- Alien egg model replaces Blue Flag
- Teleporter model replaces Red Flag
- Flag (or egg) doesn't come back anymore to base; always lay on ground after its carrier dead
- precache of models ("/Inv_cg_PrecacheAllModels 0" disables it)
- Ladder (thanks to www.planetquake.com/code3arena for the tutorial)
- menus reflect new Invasion stuff (control, server options)
- modified Blue Flag (for CTF games)
- minor bug fixes and changes


Beta 1.1:

- Bots : now the marine bots still go for the alien flag after the 1st round.
- Objects are correctly loaded (cached) when launching another mode than Invasion.
- Minor fixes and changes.