Beta 2.0:
-
2 maps : InvToo01 and Inv_Big
- general
gameplay tuning
- new Marine skins
- new Alien models & skin
- FlameThrower
- Chaingun
- Alternate Fire
(stable shot for Chaingun; burst for ShotGun; slow-motion for FlameThrower;
mega-charge for BFG)
- BFG lesser powerful
- modified
shotgun texture
- modified
machinegun texture
- easier
to hit something with Xenomorph
-
crouch speed is 2 times faster now (so now, it's 2 times slower than
stand speed)
- Radiation icon
- menu selection doesn't appear anymore in Demo
- Anarchy Mode : little bug corrected
- score board appears now when WinLimit is hit
- Losing flag (or egg) in death pit makes the marines to lose
- Alien egg model replaces Blue Flag
- Teleporter model replaces Red Flag
- Flag (or egg) doesn't come back anymore to base; always lay on ground
after its carrier dead
- precache of models ("/Inv_cg_PrecacheAllModels 0" disables
it)
- Ladder (thanks to www.planetquake.com/code3arena
for the tutorial)
- menus reflect new Invasion stuff (control, server options)
- modified Blue Flag (for CTF games)
- minor bug fixes and changes