The Effects Page

The Effects page stores data about effect settings. Note that these settings are not split-related, they are used for all splits and all Presets (instruments) together. On instrument level you only can choose the amount of effect that is applies to the instrument, not the effect type or effect parameters. This is due to a limitation of soundcard harware that does not support multiple effects for multiple splits. Note The split output of each split is selectable between "Hardware" and "DirectSound". This will produce different effect page layouts based on the split output of the currently selected split (see below).

The Effects Page for Hardware based splits (Terratec EWS64 series, Guillemot MaxiSound series, HoonTech SoundTrack series) looks as follows:

EffectsPage.jpg (31888 Byte)

The effects page for hardware splits consists of

Note that the layout for splits using the DirectSound interface is different and looks as follows:

EffectsPageDX.jpg (37090 Byte)

The effects page for DirectSound based splits consists of

General Effect Settings (Hardware Mode)

These settings are only available for the following souncard hardware (for the DirectSound interface see below):

There are two effect sections for these soundcards, "Reverb" and "Chorus".

For the reverb section the following effect types are available:

For the reverb section you can specify the following effect parameters for the selected effect type:

For the chorus section the following effect types are available

For the chorus section you can specify the following effect parameters for the selected effect type:

Note that you only can define different effects for splits if you are using the DirectSound interface and have DirectX media 5 (formerly ActiveMove) as well as DirectX plugins installed. Otherwise the effect settings for the Terratec EWS64 series, Hoontech SoundTrack series and Guillemot MaxiSound series are the same for each split and you only can specify the amount of effect that is applied to a particular split.

General Effect Settings (DirectSound Mode)

In DirectSound mode, effects are applied to splits by using so called DirectX plugins. To use DirectX plugins you must have the Microsoft DirectX media runtime (formerly ActiveMovie) installed. This runtime is available for free at the microsoft homepage. You also must have DirectX plugins installed that are available from several companies, such as Waves, Hyperprism, SonicFoundry etc. Famous DirectX plugin packs are for example the TC Native packs as well as SonicFoundry effect plugin packs. Note that this page is only available if you are using a Virtual Sampler Version that supports DirectX plugins (true for version 1.5 beta and higher) and if you have the DirectX Media runtime installed (available at www.microsoft.com). You can apply 2 effects to each split. What effects are actually available depends on the effect plugin packages that you have installed (for demo versions of effects plugins, have a look at www.waves.com or www.sonicfoundry.com).

The effects available on the Effects page in DirectX mode depend on the plugins installed. Nearly all plugins are supported. Note that you must specify the effect settings for the effect within the property windows of the appropriate plugin. The "Effect sends" controls on the "Multi Page" have no effect on DirectX plugins.

Note that you only can define different effects for splits if you are using the DirectSound interface and have DirectShow (formerly ActiveMove) 5 as well as DirectX plugins installed. Otherwise the effect settings for the Terratec EWS64 series, Hoontech SoundTrack series and Guillemot MaxiSound series are the same for each split and you only can specify the amount of effect that is applied to a particular split.

Note: DirecX effect plugins require a certain processor overhead that can result in increased note on latency. Especially when using several effects on different splits this can have an impact on system performance and processor utilization. Therefore you should make the effects permanent (with the "Effects" button on the "Sample Page") once you have decided for an effect for a certain split.

With the buttons "Effect1 enabled" and "Effect2 enabled" you can disable the effect(s) for that split without having to select "None" for the effect type. The button "Change all splits" applies the changes to the effect settings to all splits for the current Preset (instrument).

Effect Settings in Virtual Sampler Preset and Multi Mode

Virtual Sampler knows two modes of operation:

You may change the mode by selecting "Multi" or "Preset" from the toolbar control.

In Multi mode, the amount of effect that is applied to a Preset is determined by the multi settings for that Preset. In this case the "Effect sends for Preset mode" entries are ignored and the multi settings are used instead.  However, in Preset mode you can define the amount of effect that is applied to the currently selected Preset by using the "Effect sends for Preset mode" knobs. You can specify the amount of chorus and reverb effects here.

For details see the sections "Working with Presets" and "Working with Multis".

Note that for a split in DirectSound mode, you must specify the effect settings for the effect within the property windows of the appropriate plugin. The "Effect sends" controls on the "Multi Page" have no effect on DirectX plugins.