Working with Splits
The Structure Of A Split
VSampler presets are devided into splits. A split defines
- the note-(keyboard)-range which plays the actual sample
- the root-key of the sample, this is the note which plays the sample at the
orginal pitch, all other notes change the pitch according to the note
You can assign some additional attributes to a split:
- an envelope - specifies the relative volume level of the sample at certain times
- the stereo position of the split (panning)
- the detuning of the split, relative to the pitch of the sample
- the velocity sensitivity and some more velocity parameters
- up to 2 filters and 2 additional plugin-effects
- realtime controllers (modulation wheel, pitchbend,...)
- Keyboard scaling
- Velocity curve
The management of split attributes happens at the pages "Volume",
"Filter", "LFO", "Effects" and "Controllers" (see
below).
A special feature of VSampler is the synthesizer-split (see The Synthesizer too). This special split does not have an
underlying sample. Instead the sampledata is generated in realtime by the integrated
synthesizer. This eats up more CPU power than the direct playback of an (already
calculated) sample from memory. All other things of a "sythesizer split" are
identical to "normal" splits and you can manage them alike.
The Split Management

The split management is located on top of the on-screen keyboard and shows the splits
of the currently selected preset graphically. The current split is marked, all other
splits have a different color. With a mouseclick you can change the current split.
Additionally you can move the splits with the mouse and change them in size. A more
comfortable split-management is provided by the integrated split zones editor (see below),
you can activate it with the "Zones" tab. Below the bankselection panel you can
find 3 additional buttons to navigate through the splits and to delete the current split.
Managing Split Zones
The split zones editor can be activated by selecting the "Zones" tab. The
split zones editor allows flexible editing of splits as well as changing the split's
keyrange and root key. Additionally is shows stacked splits and velocity layers
graphically.

The Split Zones page has the following elements:
- Selection field "Grp": This field is used to assign a group to a split.
Grouping splits together with the split mode "Grouped" (see below) can be used
to restrict the polyphony for a group of splits. To activate usage of groups the split
mode must be set to "Grouped".
- Selection field "Voices": This field is used to assign a maximum polyphony for
each split group. By using the splitmode "Grouped" (see below) you can create
groups of splits. The polyphony for each group ranges from "Max" (maximum
available voices) to "1" (only 1 voice). The assignments are stored per group,
splits with the same group assignment always have the same polyphony. To activate usage of
groups the split mode must be set to "Grouped".
- Selection field "Lo": This field is used to assign the start of the MIDI
keyboard range for the split. Split ranges can also be changed graphicaly within the split
window (see below)
- Selection field "Hi": This field is used to assign the end of the MIDI
keyboard range for the split. Split ranges can also be changed graphicaly within the split
window (see below)
- Selection field "Root": This field is used to assign the root-key of the MIDI
keyboard range for the split. Split ranges can also be changed graphicaly within the split
window (see below)
- Selection field "Oct": This field is used to shift the octave ranges that are
displayed within the zone editor.
- Selection field "View": This field is used to switch between the "Key
Zones" view (display of MIDI key-ranges for each splitt) and the "Velocity
Zones" view (display of velocity layers for the split)
Within the split window you can assign split ranges (key ranges or velocity ranges) for
each split with the mouse. By holding the left mouse button you can resize splits as well
as move splits.
The Split Drumloop Mode
The combobox "Split Mode" on the "Presets" page allows easy
playback of drumloops (phrase sampler). To activate it, set the Split-Mode to
"DrumLoop". The special about this mode: it starts the sound with the first
Note-On command and stops it with the next Note-On command for this Note, not with the
usual Note-Off.
The Split Monophonic Mode
The combobox "Split Mode" on the "Presets" page allows easy
playback of exclusive drumsamples (e.g.. Hi-Hats). To activate it, set the
Split-Mode to "Monophonic". This feature sends a note-off command to any voices
of the split already playing when triggering a new voice. Only one voice of such a Split
is active at any time. Additionally you can specify a release time for "cut"
voices.
The Split OneShot Mode
The combobox "Split Mode" on the "Presets" page allows easy
playback of OneShot Samples. To activate it, set the Split-Mode to "OneShot".
OneShot samples are played exactly one time to the end of the sample regardless of
incoming Note-Off MIDI events. The OneShot mode is not available for looped samples.
The Split Grouped Mode
The combobox "Split Mode" on the "Presets" page allows easy
playback of grouped splits. To activate it, set the Split-Mode to "Grouped". You
must also assign a group to the split on the "Zones" page (see above).
Additionally the polyphony for each group can be limited and you can specify a release
time for "cut" voices.
The Volume Page
The Volume page provides settings for the envelope of the currently selected splits as
well as velocity settings. The envelope defines, how the volume of the splits changes with
the time.
The Volume-page consists of:
- the envelope-graph in the upper part of the page
- rotary knobs for general setting of the split
- controls to adjust the velocity options
- one button for adjusting the Keyboard-scaling
- one button to change the Velocity-curve
- 3 tiny buttons at the upper left corner to load (left mousekey) or save
(right mousekey) settings of this page from/to 3 internal preset slots
The Envelope Graph
An envelope has 5 sections (ADHSR):
- The Attack (A) section: that's the attack-time for the sound, the time until the
sound from a selectable start level achieves the specified attack level (typically 0).
- The Decay (D) section: that's the decay-time for the sound, the decay section
follows the attack section until the specified decay level is achieved
- The Hold (H) section: that's the hold-time for the sound. The hold-section follows the
decay-section until the specified hold level is achieved.
- The Sustain (S) section: that's the sustain-level for the sound, the sustain
section follows the hold section until the specified sustain level is achieved. Now the
level remains constant at sustain level, until the note got stopped and thus the release
section becomes activated.
- The Release (R) section: that's the release-time of the sound, the
release-section follows the sustain-section (or the actual section, if the sustain-section
had not been reached yet) as soon as the note got stopped (by a Note-Off event). Starting
from present level the level fades into the release level (typically 0) and the sound
output will be stopped.
The envelope can be edited graphically with the mouse. With left mousekey pressed you
can move the envelope nodes. The start of the release section is marked with
"Off".
The "A", "D", "H", "S" and "R"
buttons are used to enable or disable logarithmic scaling for the appropriate envelope
segment. The allows natural sounding envelopes.
The envelope timer resolution is 10 ms, so an attack-rate of 63 means an attack-time of
630 ms. On demand the stepsize can be scaled up via the input field "EG x" (EG
multiplier), a scale factor of 2 results in an attack-time of 1000 ms at an attack-rate of
50. The maximum technical resolution of an envelope is always 10 ms and is not affected by
the scale factor.
Possible rates for all sections range from 0 (no delay) to 63 (delay multiplied by the
selected EG scale factor). The possible volume levels range from 0 (silence) to 128
(maximum level).
General Settings
- the Pan LR Knob: This rotary knob specifies the pan position (stereo position
left/right) for the selected split. Possible values are -64 (full left)... +64 (full
right). A value of 0 means the split will be played in the middle of the stereo position.
For stereo samples, VSampler will automatically create two splits with the stereo
positions -64 and +64 set. If you activated the use of Environmental Audio Extension (EAX)
or 3D effects (see "Effects Page" below or Audio
Preferences) the panning of the "Envelope" page will be ignored and the 3D
settings will be used instead.
- the Volume Knob: This rotary knob sets the volume level of the split. This is the
maximum level achieved at an envelope level of 127.
- The "Shift" control: This control is used to detune the
split. Detuning is measured in semitones (1 semitone=100 cents, 12 semitones=1
octave).
- the Detune Knob: This rotary knob detunes the split, measured in cents (100 cents
= 1 semitone, 1200 cents=1 octave).
Velocity Options
The following options affect the velocity-behaviour of the selected split. Velocity is
the strength that is used to play a specific note. MIDI velocity ranges from 0 (no
velocity at all) to 127 (highest velocity). A velocity-enabled keyboard sends the actual
velocity value of a note with every keystroke. To receive velocity data you need to
activate the checkbox Channel Velocity in the Preferences|MIDI dialog (see MIDI Connections).
The following options are available:
- Velocity Sens - This is the sensitivity for the velocity of the selected split. A
higher value means more sensitivity. Velocity sensitivity affects the output volume of the
sound. With a velocity sensitivity of 127, the maximum output level is only reached at a
velocity of 127. A velocity sensitivity of 0 means the note velocity has no effect on the
output volume of the split, it will be ignored. Note that the velocity is also affected by
the other velocity settings explained below.
- Velocity Offset - This is an additive offset that is (after multiplying it by the
Velocity Slope) applied to the incoming velocity data. Note that you cannot change the
velocity value outside of the valid MIDI velocity range of 0-127. Values below 0 will be
converted to 0, values above 127 will be converted to 127.
- Velocity Range - Those values define in which velocity range the split will
produce sound. For example, if you set the velocity range to 20 .. 100, the split would
only produce sounds for velocities between 20 and 100. This can be used for velocity
crossfades, to use different sounds in dependence of the velocity. The underlying velocity
is affected by the other velocity options (Velocity-Offset and Velocity Slope) too.
- Velocity Slope - All incoming velocities are multiplied by this value before the
addition of the Velocity Offset. A value of 1 doesn't change the velocity, a value of -1
negates the incoming velocity. By setting the velocity offset to 127 you could invert the
actual velocity, velocity 127 becomes 0 and velocity 0 becomes 127. Note that you cannot
change the velocity value outside the valid MIDI velocity range from 0 .. 127. Values
below 0 will be converted to 0, values above 127 will be converted to 127.
- Velocity Curve - By using this button you can assign a velocity curve
for the Split. The velocity curve determines how velocity of incoming MIDI notes
influences the volume. You can choose between predefined velocity curves or user-defines
curves.
Saving and Loading of Settings
By using the "1", "2" und "3" in the topleft corner you
can save or recall the settings of this page. There are 3 internal memory areas (1-3)
reserved by VSampler. Saving the settings is done by a click with the right mouse
button onto the appropriate button, by left clicking the settings are restored.
Changing all splits of a Preset at once
The checkbox Change all Splits can be used to apply all changes within the
"Envelope" page to all splits of the current preset (instrument).
The Filter Page
The filter page can be used to apply digital filters to the sound output of a split.
You can use up to 2 independent filters per Split. You can choose between a resonant
lowpass filter and a resonant highpass filter. Both filters can optionally be controlled
by an envelope or LFO or both.

The "Filter" page consists of an envelope-graph and the sub-pages
"General", "Velocity" and "LFO".
The button "Cutoff-Curve" can be used to define a custom filter curve.
The button Apply makes the filter with the actual settings permanent (changes
the sample data), this saves CPU cycles because the realtime calculation of the effect
isn't necessary anymore.
The "Selection" control in the topright corner is used to select the current
filter ("Filter 1" or "Filter 2") for this Split.
The Envelope Graph
The filter envelope has 5 sections (ADHSR):
- The Attack (A) section: that's the attack-time for the sound, the time until the
sound from a selectable start level achieves the specified attack level (typically 0).
- The Decay (D) section: that's the decay-time for the sound, the decay section
follows the attack section until the specified decay level is achieved
- The Hold (H) section: that's the hold-time for the sound. The
hold-section follows the decay-section until the specified hold level is achieved.
- The Sustain (S) section: that's the sustain-level for the sound, the sustain
section follows the hold section until the specified sustain level is achieved. Now the
level remains constant at sustain level, until the note got stopped and thus the release
section becomes activated. Optionally you can assign a sustain loop point (see
"General Settings") to continue the envelope at another position.
- The Release (R) section: that's the release-time of the sound, the
release-section follows the sustain-section (or the actual section, if the sustain-section
had not been reached yet) as soon as the note got stopped (by a Note-Off event). Starting
from present level the level fades into the release level (typically 0) and the sound
output will be stopped.
The envelope can be edited graphically with the mouse. With left mousekey pressed you
can move the envelope nodes. The start of the release section is marked with
"Off".
The "A", "D", "H", "S" and "R"
buttons are used to enable or disable logarithmic scaling for the appropriate envelope
segment. The allows natural sounding envelopes.
The envelope timer resolution is 10 ms, so an attack-rate of 63 means an attack-time of
630 ms. On demand the stepsize can be scaled up via the input field "EG x" (EG
multiplier), a scale factor of 2 results in an attack-time of 1000 ms at an attack-rate of
50. The maximum technical resolution of an envelope is always 10 ms and is not affected by
the scale factor.
Possible rates for all sections range from 0 (no delay) to 63 (delay multiplied by the
selected EG scale factor). The possible levels range from 0 to 128.
The options "Env->Freq" (envelope to filter cutoff) and
"Env->Res" (envelope to filter resonance) on the "General" tab are
used to specify how the envelope influences the filter (see "General Settings").
General Settings
On the "General" page you specify general settings for the filter:
- Filter type: Selection of the filter type. There are a resonant lowpass
filter, a resonant highpass filter and "Thru" (no filter). By using the button
"Enable Filter" you can disable the filter regardless of the filter type.
- Wet Lvl: Here you specify the effect level of the filter within the
output signal.
- Gain: Specifies an optional gain
- Freq: The filter cutoff frequency
- Res: The resonance of the filter
- Env->Freq: The way the envelope has effect on the cutoff frequency
in percent (0% to 100%)
- Env->Res: The way the envelope has effect on the filter resonance in
percent (0% to 100%)
- SLP: An adjustable sustain loop point for the filter. Each time the
sustain segment of the envelope is reached, the envelope is continued at the segment
specified here. Normally this is the sustain segment, thus the level of the envelope
remains constant after reaching the sustain phase.
Velocity Options
On the subpage "Velocity" you specify velocity settings for the filter.

You can adjust the following options:
- Velocity Offset - This is an additive offset that is (after multiplying
it by the Velocity Slope) applied to the incoming velocity data. Note that you cannot
change the velocity value outside of the valid MIDI velocity range of 0-127. Values below
0 will be converted to 0, values above 127 will be converted to 127.
- Velocity Slope - All incoming velocities are multiplied by this value before the
addition of the Velocity Offset. A value of 1 doesn't change the velocity, a value of -1
negates the incoming velocity. By setting the velocity offset to 127 you could invert the
actual velocity, velocity 127 becomes 0 and velocity 0 becomes 127. Note that you cannot
change the velocity value outside the valid MIDI velocity range from 0 .. 127. Values
below 0 will be converted to 0, values above 127 will be converted to 127.
- Res Vel Sens: This value specifies the velocity sensitivity of the filter
resonance. A higher value means more sensitivity. Note that the velocity is also affected
by the other velocity settings explained below.
- Freq Vel Sens: This value specifies the velocity sensitivity of the filter cutoff
frequency. A higher value means more sensitivity. Note that the velocity is also affected
by the other velocity settings explained below.
- Wet Lvl Vel Sens: This value specifies the velocity sensitivity of the wet level
(effect level) of the filter. A higher value means more sensitivity. Note that the
velocity is also affected by the other velocity settings explained below.
- Env Lvl Vel Sens: This value specifies the velocity sensitivity of the filter
envelope. A higher value means more sensitivity. Note that the velocity is also affected
by the other velocity settings explained below.
LFO Options
On the subpage "Velocity" you specify options for an additional LFO of the
filter.

The following options are available:
- Lfo Speed: The speed of the LFO
- LFO->Freq: How the LFO influences the filter cutoff frequency
measured in percent
- LFO->Res: How the LFO influences the filter resonance measured in
percent
You can also affect the filter by using the two LFOs on the "LFO" page (see
below).
Saving and Loading of Settings
By using the "1", "2" und "3" in the topleft corner you
can save or recall the settings of this page. There are 3 internal memory areas (1-3)
reserved by VSampler. Saving the settings is done by a click with the right mouse
button onto the appropriate button, by left clicking the settings are restored.
Changing all splits of a Preset at once
The checkbox Change all Splits can be used to apply all changes within the
"Filters" page to all splits of the current preset (instrument).
The LFO Page
VSampler provides up to 2 LFOs (Low Frequency Oscillator) per Split. You can
change settings for these LFOs on the "LFO" page.

The LFO page consists of an envelope-graph and controls that affect the currently
selected LFO.
The "Selection" control in the topright corner is used to select the current
LFO ("LFO 1" or "LFO 2") for this Split.
The Envelope Graph
The LFO envelope has 5 sections (ADHSR):
- The Attack (A) section: that's the attack-time for the sound, the time until the
sound from a selectable start level achieves the specified attack level (typically 0).
- The Decay (D) section: that's the decay-time for the sound, the decay section
follows the attack section until the specified decay level is achieved
- The Hold (H) section: that's the hold-time for the sound. The
hold-section follows the decay-section until the specified hold level is achieved.
- The Sustain (S) section: that's the sustain-level for the sound, the sustain
section follows the hold section until the specified sustain level is achieved. Now the
level remains constant at sustain level, until the note got stopped and thus the release
section becomes activated. Optionally you can assign a sustain loop point (see
"General Settings") to continue the envelope at another position.
- The Release (R) section: that's the release-time of the sound, the
release-section follows the sustain-section (or the actual section, if the sustain-section
had not been reached yet) as soon as the note got stopped (by a Note-Off event). Starting
from present level the level fades into the release level (typically 0) and the sound
output will be stopped.
The envelope can be edited graphically with the mouse. With left mousekey pressed you
can move the envelope nodes. The start of the release section is marked with
"Off".
The "A", "D", "H", "S" and "R"
buttons are used to enable or disable logarithmic scaling for the appropriate envelope
segment. The allows natural sounding envelopes.
The envelope timer resolution is 10 ms, so an attack-rate of 63 means an attack-time of
630 ms. On demand the stepsize can be scaled up via the input field "EG x" (EG
multiplier), a scale factor of 2 results in an attack-time of 1000 ms at an attack-rate of
50. The maximum technical resolution of an envelope is always 10 ms and is not affected by
the scale factor.
Possible rates for all sections range from 0 (no delay) to 63 (delay multiplied by the
selected EG scale factor). The possible levels range from 0 to 128.
General Settings
The following settings are available for the selected LFO:
- Waveform: The waveform of the LFO. You can choose between
"Sine", "Square", "Saw", "Noise" and
"Envelope". With the settings "Envelope" the LFO depends only on the
envelope shape, in all other cases the LFO depends on the selected waveform and is
additionally modulated by the envelope.
- Frequency: The frequency of the LFO measured in Hertz. Possible values
are 0.01 (10mHz) up to 10.0 (10Hz)
- SLP: An adjustable sustain loop point for the LFO. Each time the
sustain segment of the envelope is reached, the envelope is continued at the segment
specified here. Normally this is the sustain segment, thus the level of the envelope
remains constant after reaching the sustain phase.
- Delay: A delay measured in milliseconds. The LFO is started when the
specified time has expired.
- LFO Target Settings: This listbox is used to specify the LFO targets
(that means settings that are affected by the LFO). You can specify one or more targets at
the same time. You can choose between "Frequency" (Pitch of the Split),
"Volume" (Volume of the Split), "Panning" (stereo position of the
Split) and "Filter Cutoff" (filter cutoff frequency of the filters 1 and 2). For
each target you can specify extended settings by using the button beneath the target
listbox.
Saving and Loading of Settings
By using the "1", "2" und "3" in the topleft corner you
can save or recall the settings of this page. There are 3 internal memory areas (1-3)
reserved by VSampler. Saving the settings is done by a click with the right mouse
button onto the appropriate button, by left clicking the settings are restored.
Changing all splits of a Preset at once
The checkbox Change all Splits can be used to apply all changes within the
"LFO" page to all splits of the current preset (instrument).
The Effects Page
The effects page can be used to apply digital effects to the sound output of a split.

All available effects are shown, the included effects as well as Cubase VST plugin
effects. You can activate and adjust the strength of both effects selectively (Effect
Send).
The button Effect Properties opens a dialog window with controls for the
currently selected effect.
The button Apply makes the effect with the actual settings permanent (changes
the sample data), this saves CPU cycles because the realtime calculation of the effect
drops.
For soundcards which support Environmental Audio Extension (EAX) it's possible to apply
additional EAX effects to the output of the split. Those effects typically need less
computing power than VSampler effects or VST plugin effects. You can activate or
deactivate EAX at the menu entry Preferences|Audio (see
Audio Preferences). The activation of EAX always causes the activation of the 3D
extensions. And if your soundcard supports EAX it's vice versa too, the activation of 3D
extensions always causes the activation of EAX.
For soundcards which support 3D sound it's possible to apply additional 3D effects to
the output of the split. That's the purpose of the rotary knobs PanFB (Pan
Forward-Backward) and PanTB (Pan Top-Bottom). The activation of EAX always
causes the activation of the 3D extensions. And if your soundcard supports EAX it's vice
versa too, the activation of 3D extensions always causes the activation of EAX. You can
activate or deactivate the 3D extensions at the menu entry Preferences|Audio (see Audio Preferences).
Saving and Loading of Settings
By using the "1", "2" und "3" in the topleft corner you
can save or recall the settings of this page. There are 3 internal memory areas (1-3)
reserved by VSampler. Saving the settings is done by a click with the right mouse
button onto the appropriate button, by left clicking the settings are restored.
Changing all splits of a Preset at once
The checkbox Change all Splits can be used to apply all changes within the
"Effects" page to all splits of the current preset (instrument).
The Controllers Page
At the controllers page you manage the MIDI effects for the current split.

The following options are available:
- Pitch Bend Max: Within this maximum range the pitch-bend wheel affects the sound,
measured in cents (100 cents = 1 semitone, 1200 cents = 1 octave).
- Modulation 1 Wheel Target: defines the parameter you want to control with the
modulation wheel 1 (controller 1). You can choose between "None" (no influence),
"Volume" (changes the volume level), "Pan" (changes the pan position),
"Filter1 Send" (changes the effect-level for filter 1), "Filter2 Send"
(changes the effect-level for filter 2), "Effect1 Send" (changes the
effect-level for effect 1), "Effect2 Send" (changes the effect-level for effect
2), "Filter 1 Resonance" (resonance for filter 1), "Filter 1 Cutoff"
(cutoff frequency for filter 1), "Filter 2 Resonance" (resonance for filter 2),
"Filter 2 Cutoff" (cutoff frequency for filter 2), "Pitch"
(Split-Pitch), "LFO 1 Depth" (level for LFO 1) and "LFO 2 Depth"
(level for LFO 2)
- Modulation 2 Wheel Target: defines the parameter you want to control with the
modulation wheel 2 (controller 1). You can choose between "None" (no influence),
"Volume" (changes the volume level), "Pan" (changes the pan position),
"Filter1 Send" (changes the effect-level for filter 1), "Filter2 Send"
(changes the effect-level for filter 2), "Effect1 Send" (changes the
effect-level for effect 1), "Effect2 Send" (changes the effect-level for effect
2), "Filter 1 Resonance" (resonance for filter 1), "Filter 1 Cutoff"
(cutoff frequency for filter 1), "Filter 2 Resonance" (resonance for filter 2),
"Filter 2 Cutoff" (cutoff frequency for filter 2), "Pitch"
(Split-Pitch), "LFO 1 Depth" (level for LFO 1) and "LFO 2 Depth"
(level for LFO 2)
- Assignable Controller Target: defines the parameter you want to control with the
assignable controller (controller number adjustable via "Number"). You can
choose between "None" (no influence), "Volume" (changes the volume
level), "Pan" (changes the pan position), "Filter1 Send" (changes the
effect-level for filter 1), "Filter2 Send" (changes the effect-level for filter
2), "Effect1 Send" (changes the effect-level for effect 1) , "Effect2
Send" (changes the effect-level for effect 2), "Filter 1 Resonance"
(resonance for filter 1), "Filter 1 Cutoff" (cutoff frequency for filter 1),
"Filter 2 Resonance" (resonance for filter 2), "Filter 2 Cutoff"
(cutoff frequency for filter 2), "Pitch" (Split-Pitch), "LFO 1 Depth"
(level for LFO 1) and "LFO 2 Depth" (level for LFO 2)
- Fixed Controllers: here you adjust your fixed controllers and tell Virtual
Sampler if it should react to those controller messages. You can choose between
"Channel Volume" (controller 7), "Channel Pan" (controller 8),
"Filter 1 Effect Send" (controller 91, effect level for filter 1), "Filter
2 Effect Send" (controller 92, effect level for filter 2), "Effekt 1 Effect
Send" (controller 93, effect level for effect 1), "Effect 2 Effect Send"
(controller 94, effect level for effect 2), "Filter 1 Resonance" (resonance for
filter 1), "Filter 1 Cutoff" (cutoff frequency for filter 1), "Filter 2
Resonance" (resonance for filter 2), "Filter 2 Cutoff" (cutoff frequency
for filter 2), "Pitch" (Split-Pitch), "LFO 1 Depth" (level for LFO 1)
and "LFO 2 Depth" (level for LFO 2)
- Other Settings: This is used to specify a scaling factor for Virtual
Sampler. The value specified (in cents) is used to calculate the pitch change for one
semitone. A value of 0 disables scale tuning, thus the sample is played at the same pitch
regardless of the MIDI note, this is only useful for drum sounds. By default this value is
set to 100 cents, thus providing an octave pitch of 1200 cents.
The button Reset Controllers resets all controller settings back to the default
settings.
Saving and Loading of Settings
By using the "1", "2" und "3" in the topleft corner you
can save or recall the settings of this page. There are 3 internal memory areas (1-3)
reserved by VSampler. Saving the settings is done by a click with the right mouse
button onto the appropriate button, by left clicking the settings are restored.
Changing all splits of a Preset at once
The checkbox Change all Splits can be used to apply all changes within the
"Controllers" page to all splits of the current preset (instrument).