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Keys can be configured with the "Options/Keys..." menu item.
All settings of the game are configurable with the "Options/Game..."
menu item.
Settings are collected in different configurations. If you choose the "Custom"
configuration, you can define all settings for yourself. If you have found an
interesting configuration, mail it to the author of the game. It can be
implemented in a future version (send the part "[Game]" in the file
" /.kde/share/config/kspaceduelrc").
The settings are:
- Sun
- Sun energy: The strength of the sun. The higher the value the
quicker ships will be charged.
- Gravity: The strength of the gravitational pull of the sun.
- Bullet
- Shot speed: The speed of bullets.
- Energy need: The amount of energy needed for one shot.
- Max number: The maximum number of bullets a player can have on the
screen.
- Damage: The number of hit points damage done when a bullet hits a ship.
- Life time: The maximum life time of a bullet.
- Reload time: The time a ship needs to reload a bullet.
- Mine
- Mine fuel: The amount of fuel on a mine
- Energy need: The amount of energy needed for laying a mine
- Activate time: The time a mine is inactive,
- Damage: The number of hit points of damage done when a ship hits a mine
- Max number: maximum number of mines a player can have on the screen
- Reload time: The time a ship needs to reload a mine.
- General
- Game speed: controls the speed of the whole game
- Start
- Position X and Position Y: the ships position at the begin of
a new round. The ships start at opposite sides of the sun.
- Velocity X and Velocity Y: velocity at the begin of a new
round Ship:
- Ship
- Acceleration: Acceleration of the ships
- Energy need: The energy needed to accelerate a ship.
- Rotation speed: The speed at which a ship rotates.
- Energy need: The energy needed to rotate a ship.
- Crash damage: The number of hit points damage done when two ships
collide.
You can specify the number of hit points each player has at the begin of a new
round with "Options/Handicap...".
Refreshtime: Time between two screen refreshs in ms. All settings are
independent of the refreshtime!
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