This is the simplest file type in Terragen; This stores only the heightfield data for the terrain itself. They are uncompressed and always take up 129k of disk space each. They can have one of two extensions: .ter or .terrain.
In the future, other sizes of terrain will be supported.
These files contain information about the atmospheric settings - basically, everything in the Atmosphere dialog.
World files cover most of the other settings not covered by the other two file types. This includes camera/target positioning and many lighting settings. Notably, Cloud layers are not saved with World Files.
The best way to save a scene completely is to save one of all three of these file types. Then to load the scene later you should open all of these files in turn. Some settings may not have been saved, but all the most important settings are included in the saving process.
These are now available as of version 0.6.28. To find out more about the structure of these files, open the file example.tgs, which is installed with Terragen. Better than creating scripts by hand is to use an existing utility.
Known Scripting Utilities:
To use Script files, select "Execute Script" from the "Terragen" menu.
![]() render controls |
![]() landscape |
![]() water |
![]() clouds |
![]() atmosphere |
![]() lighting |
![]() image |
menu items - working
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- index ©May, 1999 John McLusky |