Package com.ms.com.directX
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D3DLIGHTSTATE_ Values
Defines the light state for the
D3DOP_STATELIGHT
opcode.
D3DLIGHTSTATE_MATERIAL
Defines the material that is lit and used to compute the final color and intensity values during rasterization. The default value is null.
D3DLIGHTSTATE_AMBIENT
Sets the color and intensity of the current ambient light. If an application specifies this value, it should not specify a light as a parameter. The default value is 0.
D3DLIGHTSTATE_COLORMODEL
One value of
D3DCOLOR_
type. The default value is
D3DCOLOR_RGB
.
D3DLIGHTSTATE_FOGMODE
One value of
D3DFOG_
type. The default value is
D3DFOG_NONE
.
D3DLIGHTSTATE_FOGSTART
Defines the starting value for fog. The default value is 1.0.
D3DLIGHTSTATE_FOGEND
Defines the ending value for fog. The default value is 100.0.
D3DLIGHTSTATE_FOGDENSITY
Defines the density setting for fog. The default value is 1.0.
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