Vrml.java


Navigation Instructions: Use the left mouse button to move the wire frames and the right mouse button to spin them (meta or alt key + mouse button on single button platforms).


Usage: Place Matrix3D.class, Model3D.class, and Vrml.class (and java.wrl) within your HTML directory.

Java Source: Vrml.java

HTML Source:

<applet codebase=classes code=Vrml.class width=320 height=160>
<param name=file value="java.wrl">
	vrml filename (java.wrl default)
<param name=spinx value="5.0">
	initial spin around the x-axis (0.0 - 100.0 recommended)
<param name=spiny value="5.0">
	initial spin around the y-axis (0.0 - 100.0 recommended)
<param name=scale value="1.0">
	initial scale (1.0 - 20.0 recommended)
</applet>

Author: Dario Laverde