Using Symbols and Instances > Changing instance properties > Replacing an instance with another symbol
Replacing an instance with another symbolAssigning a different symbol to an instance displays a different instance on the Stage while leaving all the original instance properties (such as color effects and button actions) intact.
For example, say you're creating a cartoon with a Rat symbol for your character, but decide to change the character to Cat. You could switch the Cat for the Rat symbol and have the updated character appear in roughly the same location in all of your frames.
To assign a different symbol to an instance:
1 | Select the instance on the Stage and choose Window > Panels > Instance; or Alt-double-click (Windows) or Option-double-click (Macintosh) the instance on the Stage to bring the Instance panel forward. |
2 | Click the Swap Symbol button at the bottom of the Instance panel.
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3 | In the Swap Symbol dialog box, select a symbol that will replace the one currently assigned to the instance. To duplicate a selected symbol, click the Duplicate Symbol button at the bottom of the dialog box.
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Duplicating lets you base a new symbol on an existing one in the library and minimizes copying if you're making several symbols that differ just slightly. | |
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