Removes the designated image from memory. |
handle=variable that holds the image handle of a previously loaded image |
Command Description:
When you are done with an image, use this command to delete the image from memory and free up that memory for other use. Good housekeeping. Get in the habit! |
Example:
; FreeImage command ; Global, as always, for graphics Global gfxPlayer ; Enter graphics mode and start double buffering Graphics 640,480,16 SetBuffer BackBuffer() ; Load the image-assign the handle to gfxPlayer gfxPlayer=LoadImage("player.bmp") ; draw the image at random until ESC pressed While Not KeyHit(1) Cls DrawImage gfxPlayer,Rnd(640),Rnd(480) Flip Wend ; Erase the image from memory! FreeImage gfxPlayer |