Tile an image without transparency. |
image = file handle variable holding the loaded image x = x coordinate offset(optional) y = y coordinate offset (optional) frame = frame of the image to use (optional) |
Command Description:
Similar to TileImage but ignores transparency. Use this to tile an entire or portion of the screen with a single repetative image. |
Example:
; TileBlock example Graphics 800,600,16 ; Load an image to tile (your location might vary) gfxBall=LoadImage("C:\Program Files\Blitz Basic\samples\ball.bmp") ; Tile the graphic without transparency TileBlock gfxBall ; Wait for ESC to hit While Not KeyHit(1) Wend |