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Using Expressions instead of Motion Math (PB only)


    Many of the effects created using Motion Math can now be created using Expressions. For example, instead of running the Copy Values script to link different properties, simply click the Expression's pick whip, and drag it from one property to another. For information on expressions, see Using expressions.

    For some effects, however, it may be easier to use Motion Math. For example, to synchronize audio and property changes, you may find it more efficient to use the Motion Math script Layeraud.mm than to write your own expression. Also, the Scale All Layers script makes it easy to automatically scale and position objects correctly, whereas to replicate the effect using expressions requires two separate expressions for each layer.