DATransform2 objects can be applied to two-dimensional point objects to translate, scale, rotate or skew the location of the point, and can be applied to two-dimensional vector objects to scale, rotate, or skew the length and/or direction of the vector.
This class inherits from DABehavior.
Creates a transformation that is the inverse of the original transformation. The inverse transformation is useful for removing the effects of the original transformation from a point or vector. Some transforms have no inverse. Use IsSingular to characterize transforms of an unknown type.
transform2Obj.Inverse( )
Returns a DATransform2 object representing the newly created transformation.
A read-only property with a DABoolean value that indicates whether the transform is singular or not. A singular transform is one that has no inverse. The value is true if the transform is singular; otherwise, it is false.
transform2Obj.IsSingular
The following functions are defined in the DAStatics class and are most relevant to objects of type DATransform2.
lib.FollowPath(path, duration)
lib.FollowPathEval(path, evaluator)
lib.FollowPathAngle(path, duration)
lib.FollowPathAngleEval(path,evaluator)
lib.FollowPathAngleUpright(path, duration)
lib.FollowPathAngleUprightEval(path, evaluator)
lib.Rotate2RateDegrees(degrees)
lib.Scale2Uniform(uniformFactor)
lib.Scale2UniformAnim(uniformFactor)
The following properties are defined in the DAStatics class and are most relevant to objects of type DATransform2.
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