// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: testprog.cpp // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: glNET Software // File Creation Date: 04/28/2000 // Date Last Modified: 07/23/2001 // Copyright (c) 2001 glNET Software // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA This is a test program used demonstrate the use of the gxSocket class in a multi-threaded application. */ // ----------------------------------------------------------- // #include <iostream.h> #include <stdlib.h> #include "httpserv.h" int main(int argc, char **argv) { // Check arguments. Should be only one: the port number to bind to. if(argc != 2) { cerr << "Usage: " << argv[0] << " port" << "\n"; return 1; } unsigned short port = (unsigned short) atoi(argv[1]); gxHTTPServer server; cout << "Initializing the HTTP server..." << "\n"; int rv = server.InitHTTPServer(port); if(rv != 0) { cout << server.SocketExceptionMessage() << "\n"; return 1; } // Get the host name assigned to this machine char hostname[gxsMAX_NAME_LEN]; rv = server.HostName(hostname); if(rv != 0) { cout << server.SocketExceptionMessage() << "\n"; return 1; } cout << "Opening HTTP server on host " << hostname << "\n"; cout << "Press Ctrl C to exit" << "\n"; cout << "\n"; cout << "Listening on port " << port << "\n"; while(1) { // Loop forever accepting connections // Block the server until a client requests service if(server.Accept() < 0) { cout << server.SocketExceptionMessage() << "\n"; continue; } // Get the client info char client_name[gxsMAX_NAME_LEN]; int r_port = -1; server.GetClientInfo(client_name, r_port); cout << "Recieved request from " << client_name << " remote port " << r_port << "\n" << flush; // Start a client thread gxThread_t *client_thread = server.CreateThread(); if(client_thread->GetThreadError() != gxTHREAD_NO_ERROR) { cout << client_thread->ThreadExceptionMessage() << "\n"; } } return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //