Gets or sets the name of the class that identifies the recurrence pattern.
[Visual Basic] Property PatternName As String [C#] string PatternName {get; set;} [C++] String* get_PatternName() = 0;void set_PatternName(String*) = 0; [JScript] abstract function get PatternName() : String; public abstract function set PatternName(String);
The PatternName string. The default is the class name and an incremented number for every new instance of a pattern. For example: DailyPattern1.
IRecurrencePattern Interface | IRecurrencePattern Members | System.Timers Namespace