NGWS SDK Documentation  

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UnicodeEncoding Methods

The methods of the UnicodeEncoding class are listed below. For a complete list of UnicodeEncoding class members, see the UnicodeEncoding Members topic.

Public:

Equals [To be supplied.]
GetByteCount Overloaded. [To be supplied.]
GetBytes Overloaded. [To be supplied.]
GetCharCount Overloaded. [To be supplied.]
GetChars Overloaded. [To be supplied.]
GetDecoder Returns a decoder for this instance of encoding. The decoder can be used to decode a sequence of bytes into a sequence of characters.
GetEncoder Returns an encoder for this instance of encoding. The encoder can be used to encode a sequence of characters into a sequence of bytes.
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetMaxByteCount Returns the maximum number of bytes required to encode a given number of characters.
GetMaxCharCount Returns the maximum number of characters produced by decoding a given number of bytes.
GetString (inherited from Encoding) Overloaded. Decodes the specified byte array into a string.
GetType (inherited from Object) Gets the Type of the Object.
ToString (inherited from Object) Returns a String that represents the current Object.

Protected:

Finalize (inherited from Object) Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by the Garbage Collector (GC). This method may be ignored by the runtime; therefore, necessary cleanup operations should be done elsewhere.
MemberwiseClone (inherited from Object) Creates a shallow copy of the current Object.

See Also

UnicodeEncoding Class | System.Text Namespace