NGWS SDK Documentation  

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CodePersister Class

The code persister is part of a trio of objects that load and save the document. At the base of this trio is the CodeStream object, which is required for loading and saving documents. On top of the code stream is an optional language layer. This language layer allows documents that are based on source code to be loaded and saved in a generic manner. The language layer implements a series of "code access" interfaces through which an object may read and write source code in a language independent way. The code persister is the object responsible for reading and writing to the code access interfaces.

Object
   CodePersister

[Visual Basic]
MustInherit Public Class CodePersister
[C#]
public abstract class CodePersister
[C++]
public __gc __abstract class CodePersister
[JScript]
public abstract class CodePersister

Remarks

[To be supplied.]

Requirements

Namespace: System.ComponentModel.Design

Assembly: System.ComponentModel.Design.dll

See Also

CodePersister Members | System.ComponentModel.Design Namespace