NGWS SDK Documentation  

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PropertyValue Methods

The methods of the PropertyValue class are listed below. For a complete list of PropertyValue class members, see the PropertyValue Members topic.

Public:

Equals (inherited from Object) Determines whether the specified Object is the same instance as the current Object. Subclasses are expected to override this method to support value equality (not reference equality).
GetArrayElems [To be supplied.]
GetArrayType [To be supplied.]
GetConstantValue [To be supplied.]
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetIPersistableElems UNDONE, stefanph: Documentation
GetIPersistableObject [To be supplied.]
GetIPersistableResourceName [To be supplied.]
GetIPersistableTypeName [To be supplied.]
GetKind Gets the type of value represented by this object
GetNewObjectArgs [To be supplied.]
GetNewObjectMethodName [To be supplied.]
GetNewObjectTypeName [To be supplied.]
GetObjectResourceName UNDONE, stefanph: documentation
GetObjectType [To be supplied.]
GetObjectValue [To be supplied.]
GetReference [To be supplied.]
GetType (inherited from Object) Gets the Type of the Object.
MakeArray Use this to store an array.
MakeConstant Use this to store a named constant, like System.Drawing.Font.BOLD.
MakeIPersistable Use this to store an object that can persist itself.
MakeNewObject Use this to store an object whose constructor argument types and values are known (typically gotten from an object through a CreationBundle).
MakeObject Use this to store a simple typed value, like Integer or String (or any other Object-derived type) or...UNDONE, stefanph: What's resourceName for?
MakePropertyValue Overloaded. [To be supplied.]
MakeReference [To be supplied.]
ToString (inherited from Object) Returns a String that represents the current Object.

Protected:

Finalize (inherited from Object) Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by the Garbage Collector (GC). This method may be ignored by the runtime; therefore, necessary cleanup operations should be done elsewhere.
MemberwiseClone (inherited from Object) Creates a shallow copy of the current Object.

See Also

PropertyValue Class | System.ComponentModel.Design Namespace