NGWS SDK Documentation  

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GraphicsPath.AddBezier (Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[To be supplied.]

[Visual Basic]
Overloads Public Sub AddBezier( _
   ByVal x1 As Integer, _
   ByVal y1 As Integer, _
   ByVal x2 As Integer, _
   ByVal y2 As Integer, _
   ByVal x3 As Integer, _
   ByVal y3 As Integer, _
   ByVal x4 As Integer, _
   ByVal y4 As Integer _
)
[C#]
public void AddBezier(
   int x1,
   int y1,
   int x2,
   int y2,
   int x3,
   int y3,
   int x4,
   int y4
);
[C++]
public: void AddBezier(
   int x1,
   int y1,
   int x2,
   int y2,
   int x3,
   int y3,
   int x4,
   int y4
);
[JScript]
public function AddBezier(
   x1 : int,
   y1 : int,
   x2 : int,
   y2 : int,
   x3 : int,
   y3 : int,
   x4 : int,
   y4 : int
);

Parameters

x1
[To be supplied.]
y1
[To be supplied.]
x2
[To be supplied.]
y2
[To be supplied.]
x3
[To be supplied.]
y3
[To be supplied.]
x4
[To be supplied.]
y4
[To be supplied.]

See Also

GraphicsPath Class | GraphicsPath Members | System.Drawing.Drawing2D Namespace | GraphicsPath.AddBezier Overload List