Specifies how an accessible object will be selected or receive focus.
[Visual Basic] Public Enum AccessibleSelection [C#] public enum AccessibleSelection [C++] public enum AccessibleSelection
[JScript] In JScript, you can use the enumerations in the NGWS frameworks, but you cannot define your own.
An accessible object refers to any user interface that supports the IAccessible interface. A focused object is the one object in the entire operating system that receives keyboard input. The object with the keyboard focus is either the active window or a child object of the active window. A selected object is marked to participate in some type of group operation.
This enumeration is used by AccessibleObject.
Member Name | Description |
---|---|
AddSelection | Adds the object to the selection. |
ExtendSelection | Selects all objects between the anchor and the selected object. |
None | The selection or focus of an object is unchanged. |
RemoveSelection | Removes the object from the selection. |
TakeFocus | Assigns focus to an object and makes it the anchor, which is the starting point for the selection. Can be combined with TakeSelection, ExtendSelection, AddSelection, or RemoveSelection. |
TakeSelection | Selects the object and deselects all other objects in the container. |
Namespace: System.WinForms
Assembly: System.WinForms.dll
System.WinForms Namespace | AccessibleEvents | AccessibleNavigation | AccessibleObject | AccessibleRoles | AccessibleStates