Draws this image to a graphics object. The drawing command originates on the graphics object, but a graphics object generally has no idea how to render a given image. So, it passes the call to the actual image. This version stretches the image to the given dimensions and allows the user to specify a rectangle within the image to draw.
[Visual Basic] Public Sub DrawIconUnstretched( _ ByVal icon As Icon, _ ByVal targetRect As Rectangle _ ) [C#] public void DrawIconUnstretched( Icon icon, Rectangle targetRect ); [C++] public: void DrawIconUnstretched( Icon* icon, Rectangle targetRect ); [JScript] public function DrawIconUnstretched( icon : Icon, targetRect : Rectangle );
Graphics Class | Graphics Members | System.Drawing Namespace