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Socket Members
Public:
Constructor
Properties
Methods
Accept |
Creates a new Socket instance to handle an incoming connection. |
BeginAccept |
[To be supplied.] |
BeginConnect |
[To be supplied.] |
BeginReceive |
[To be supplied.] |
BeginReceiveFrom |
[To be supplied.] |
BeginSend |
[To be supplied.] |
BeginSendTo |
[To be supplied.] |
Bind |
Associates a socket with an end point. |
Close |
Forces a socket connection to close. |
Connect |
Establishes a connection to a remote system. |
EndAccept |
[To be supplied.] |
EndConnect |
[To be supplied.] |
EndReceive |
[To be supplied.] |
EndReceiveFrom |
[To be supplied.] |
EndSend |
[To be supplied.] |
EndSendTo |
[To be supplied.] |
Equals (inherited from Object) |
Determines whether the specified Object is the same instance as the current Object. Subclasses are expected to override this method to support value equality (not reference equality). |
GetHashCode (inherited from Object) |
Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetSockOpt |
Gets the value of a socket option. |
GetType (inherited from Object) |
Gets the Type of the Object. |
Listen |
Places a socket in a listening state. |
Poll |
Determines the status of the socket. |
Receive |
Overloaded. Receives data from a connected socket. |
ReceiveFrom |
Overloaded. Receives a datagram and stores the source end point. |
Select |
Determines the status of a socket. |
Send |
Overloaded. Sends data to a connected socket. |
SendTo |
Overloaded. Sends data to a specific end point. |
SetSockOpt |
Overloaded. Sets a socket option. |
Shutdown |
Disables sends and receives on a socket. |
ToString (inherited from Object) |
Returns a String that represents the current Object. |
Protected:
Constructor
Methods
See Also
Socket Class | System.Net.Sockets Namespace