NGWS SDK Documentation  

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Queue Members

Public:

Constructor

Queue Constructor Overloaded. Initializes a new instance of the Queue class.

Properties

Count Gets the number of elements in the Queue.
IsReadOnly Gets a value indicating whether the Queue is read-only.
IsSynchronized Gets a value indicating whether access to the Queue is synchronized (thread-safe).
SyncRoot Gets an object that can be used to synchronize access to the Queue.

Methods

Clear Removes all objects from the Queue.
CopyTo Copies the Queue elements into an existing one-dimensional Array, starting at the specified array index.
Dequeue Removes and returns the object at the head of the Queue.
Enqueue Adds an object to the tail of the Queue.
Equals (inherited from Object) Determines whether the specified Object is the same instance as the current Object. Subclasses are expected to override this method to support value equality (not reference equality).
GetEnumerator Returns an enumerator which can be used to iterate through the Queue.
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object) Gets the Type of the Object.
Peek Returns the object at the head of the Queue without removing it.
Synchronized Returns a Queue wrapper that is synchronized (thread-safe).
ToArray Copies the Queue elements into a new array.
ToString (inherited from Object) Returns a String that represents the current Object.

Protected:

Methods

Finalize (inherited from Object) Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by the Garbage Collector (GC). This method may be ignored by the runtime; therefore, necessary cleanup operations should be done elsewhere.
MemberwiseClone (inherited from Object) Creates a shallow copy of the current Object.

See Also

Queue Class | System.Collections Namespace