Microsoft SDK for Java

applyRelative

This method of the Direct3dRMWrap Class applies the wrap to the vertices of the object. First it transforms each vertex by the frame's world transformation. Then it transforms each vertex by the inverse world transformation of the wrap's reference frame.

Syntax

public void applyRelative(Direct3dRMFrame f, Direct3dRMObject o);

Parameters

f The Direct3dRMFrame object containing the object to wrap.
o The Direct3dRMWrap object to apply.

See Also

com.ms.directX.Direct3dRM

© 1999 Microsoft Corporation. All rights reserved. Terms of use.