This method of the Direct3dRMMesh Class scales a Direct3dRMMesh object by the given scaling factors parallel to the x-, y-, and z-axes in model coordinates.
public void scale(float sx, float sy, float sz);
sx | The scaling factor that is applied along the x-axis. |
sy | The scaling factor that is applied along the y-axis. |
sz | The scaling factor that is applied along the z-axis. |