This method of the DirectPlay2 Class sets data for the group specified by the group ID.
public void setGroupData(int groupId, byte[] data, int dataSize, int flags);
groupId | The group ID for which data is being set. |
data | The data to be set. Set to NULL to clear any existing group data. |
dataSize | Size of the data buffer. |
flags | If this parameter is set to 0, the remote group data will be set and propagated using nonguaranteed messaging. See also: |