flags |
|
homogenousVertexOffset |
Offset into the list of vertices for the homogeneous vertex used when the application is supplying screen coordinate data that needs clipping. |
instructionLength |
Length of the instructions to execute. |
instructionOffset |
Offset into the list of instructions to execute. |
status |
Value storing the screen extent of the rendered geometry for use after the transformation is complete. |
vertexCount |
Number of vertices to execute. |
vertexOffset |
Offset into the list of vertices. |
x1 |
|
x2 |
y1 |
y2 |