This method of the Direct3dRMFrame Class retrieves the rotation of the frame, relative to the given reference frame.
public void getRotation(Direct3dRMFrame ref, D3dVector axis, float[] theta);
ref | The Direct3dRMFrame object to be used as the reference. |
axis | The D3dVector object that receives the frame's axis of rotation. |
theta | The array variable that receives the frame's rotation, in radians. |