Microsoft SDK for Java

getTextureCoordinates

This method of the Direct3dRMMeshBuilder Class retrieves the texture coordinates of a specified vertex in a Direct3dRMMeshBuilder object.

Syntax

public void getTextureCoordinates(int idx, float[] u, float[] v);

Parameters

idx The index of the vertex.
u The array variables that receive the texture coordinates of the vertex.
v The array variables that receive the texture coordinates of the vertex.

See Also

setTextureCoordinates

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