Microsoft SDK for Java

setMatrix

This method of the Direct3dDevice Class applies a matrix to a matrix handle. This matrix handle must have been created by using the createMatrix method.

Syntax

public void setMatrix(int hdl, D3dMatrix mat);

Parameters

hdl Matrix handle to be set.
mat The D3dMatrix object that describes the matrix to be set.

Remarks

Transformations inside the execute buffer include a handle of a matrix. The setMatrix method enables an application to change this matrix without having to lock and unlock the execute buffer.

See Also

createMatrix, getMatrix, deleteMatrix

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