Microsoft SDK for Java

getTextureTopology

This method of the Direct3dRMFrame Class retrieves the topological properties of a texture when it is mapped onto objects in the given frame.

Syntax

public void getTextureTopology(int[] u, int[] v);

Parameters

u Array variable that is set to true if the texture is mapped in the u direction.
v Array variable that is set to true if the texture is mapped in the v direction.

See Also

setTextureTopology

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