The D3dLVertex Class contains the following constructors:
D3dLVertex()
D3dLVertex(float x, float y, float z, int color, int specular, float tu, float tv)
Creates a D3dLVertex object with fields uninitialized.
public D3dLVertex();
Creates a D3dLVertex object with fields set to values specified by the user.
public D3dLVertex(float x, float y, float z, int color, int specular, float tu, float tv);
x | A float value that initializes the x field. |
y | A float value that initializes the y field. |
z | A float value that initializes the z field. |
color | An int value that initializes the color field. |
specular | An int value that initializes the specular field. |
tu | A float value that initializes the tu field. |
tv | A float value that initializes the tv field. |