The D3dMaterialDesc Class of the com.ms.directX package specifies material properties in calls to the getMaterial and setMaterial methods.
public final class D3dMaterialDesc { // Fields public float ambientA; public float ambientB; public float ambientG; public float ambientR; public float diffuseA; public float diffuseB; public float diffuseG; public float diffuseR; public float dvPower; public float emissiveA; public float emissiveB; public float emissiveG; public float emissiveR; public float power; public int rampSize; public float specularA; public float specularB; public float specularG; public float specularR; public int textureHandle; }