This method of the Direct3dRMMeshBuilder Class scales a Direct3dRMMeshBuilder object by the given scaling factors, parallel to the x-, y-, and z-axes in model coordinates.
public void scale(float sx, float sy, float sz);
sx | The scaling factors that are applied along the x-axis. |
sy | the scaling factors that are applied along the y-axis. |
sz | The scaling factors that are applied along the z-axis. |