This method of the Direct3dRMMeshBuilder Class creates a face array for the Direct3dRMMeshBuilder object.
public Direct3dRMFaceArray createFaceArray(int vCount, float[] vertices, int nCount, float[] normals, int[] cones);
Returns the Direct3dRMFaceArray object if successful; otherwise, null
vCount | The number of vertices. This is one-third the size of the float array. |
vertices | the array variable that contains the vertices used to create the face array. |
nCount | the number of normals. This is one-third the size of the float array. |
normals | The array variable that contains the normals used to create the face array. |
cones | The array variable that contains the data associated with the face array. |