This method of the DirectSound3dBuffer Class sets the current cone outside volume for this sound buffer.
public void setConeOutsideVolume(int coneOutsideVolume, int applyFlag);
coneOutsideVolume | Cone outside volume for this sound buffer, in hundredths of decibels. Allowable values are between 0 (no attenuation) and -10,000 (silence). |
applyFlag | Value indicating when the setting should be applied. This value must be one of the following: |
Volume levels are represented by attenuation. Amplification is not currently supported by DirectSound.