Microsoft SDK for Java

Direct3dRMAnimation Class

Applications use the methods of the Direct3dRMAnimation Class of the com.ms.directX package to animate the position, orientation, and scaling of visuals, lights, and viewports.

public class Direct3dRMAnimation implements
            IDirect3dRMAnimation
{
  // Methods
  public void addPositionKey(float time, float x, float y, float z);
  public void addRotateKey(float time, D3dRMQuaternion q);
  public void addScaleKey(float time, float x, float y, float z);
  public void deleteKey(float time);
  public int getOptions();
  public void setFrame(Direct3dRMFrame frame);
  public void setOptions(int flags);
  public void setTime(float time);
}

The Direct3dRMAnimation class inherits the following methods from the Direct3dRMObject class:

addDestroyCallback
duplicate
deleteDestroyCallback
getAppData
getClassName
getName
setAppData
setName

© 1999 Microsoft Corporation. All rights reserved. Terms of use.