The IDirect3dRM Interface contains the following methods:
addSearchPath
createAnimation
createAnimationSet
createColorRGB
createDevice
createDeviceFromClipper
createDeviceFromD3D
createDeviceFromSurface
createFace
createFrame
createLight
createLightRGB
createMaterial
createMesh
createMeshBuilder
createObject
createShadow
createTexture
createTextureFromSurface
createUserVisual
createViewport
createWrap
enumerateObjects
getDevices
getNamedObject
getSearchPath
loadFromFileByPos
loadTexture
loadTextureFromResource
setDefaultTextureColors
setDefaultTextureShades
setSearchPath
tick
vectorCrossProduct
vectorNormalise