This method of the Direct3dRMMeshBuilder Class adds a face to the Direct3dRMMeshBuilder object.
public void addFacesAsFloats(int vc, float[] ver, int nc, float[] norm, int[] cones);
vc | Number of vertices. This is one-third the size of the float array. |
ver | A float array variable that contains the vertices to use to create the face. |
nc | Number of normals. This is one-third the size of the float array. |
norm | A float array variable that contains the normals to use to create the face. |
cones | Array variable that contains the data associated with the face. |