Microsoft SDK for Java

setDefaultTextureShades

This method of the Direct3dRM Class sets the default shades to be used for an Direct3dRMTexture object.

Syntax

public void setDefaultTextureShades(int ds);

Parameters

ds The number of shades.

Remarks

This method affects texture shades only when it is called before the createTexture method; it has no effect on textures that have already been created.

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