This method of the Direct3dRMFrame Class scales a frame's local transformation by (sx, sy, sz).
public void addScale(int typ, float sx, float sy, float sz);
typ | The value of combine type that specifies how to combine the new scale with any current frame transformation. |
sz | The scale factor in the x direction. |
sy | The scale factor in the y direction. |
sz | The scale factor in the z direction. |
The specified transformation changes the matrix only for the frame identified by this object.