Microsoft SDK for Java

D3dRMVector4d Class

The D3dRMVector4d Class of the com.ms.directX package describes the screen coordinates used as the destination of a transformation by the transform method and as the source of a transformation by the inverseTransform method.

public final class D3dRMVector4d
{
  // Fields
  public float w;
  public float x;
  public float y;
  public float z;
}

See Also

Direct3dRMViewport

© 1999 Microsoft Corporation. All rights reserved. Terms of use.