The D3dLVertex Class of the com.ms.directX package defines an untransformed and lit vertex (screen coordinates with color).
public final class D3dLVertex { // Fields public int color; public int specular; public float tu; public float tv; public float x; public float y; public float z; // Constructors public D3dLVertex(); public D3dLVertex(float x, float y, float z, int color, int specular, float tu, float tv); }