Microsoft SDK for Java

textureLoad

This method of the Direct3dExecuteBuffer Class loads a texture.

Syntax

public native int textureLoad(int hdest, int hsrc, int bufferindex);

Return Value

Returns the number of 32-bit values added.

Parameters

hdest The handle of the destination texture.
hsrc The handle of a source texture.
bufferindex The position in the execute buffer to place the instruction.

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