This method of the Direct3dExecuteBuffer Class multiplies two matrices.
public native int matrixMultiply(int hsrc1, int hsrc2, int hdest, int bufferindex);
Returns the number of 32-bit values added.
hsrc1 | The handle of one of the matrices to multiply. |
hsrc2 | The handle of one of the matrices to multiply. |
hdest | The handle of a destination matrix to copy the result of the multiplication to. |
bufferindex | The position in the execute buffer to place the instruction. |