This method of the DirectSound3dBuffer Class retrieves the current cone outside volume for this sound buffer.
public void getConeOutsideVolume(int[] coneOutsideVolume);
coneOutsideVolume | The current cone outside volume for this buffer. |
Volume levels are represented by attenuation. Allowable values are between 0 (no attenuation) and -10,000 (silence). Amplification is not currently supported by DirectSound.