Microsoft SDK for Java

createUserVisual

This method of the Direct3dRM Class creates an application-defined visual object, which can then be added to a scene and rendered by using an application-defined handler.

Syntax

public Direct3dRMUserVisual createUserVisual(IUserVisualCallback fn, IUnknown Arg);

Return Value

Returns the Direct3dRMUserVisual object if successful; otherwise, null.

Parameters

fn A callback interface containing the application-defined callback function.
Arg Application-defined data passed to the callback function.

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