This method of the DirectSound3dBuffer Class retrieves the orientation of the sound projection cone for this sound buffer.
public void getConeOrientation(D3dVector orientation);
orientation | The D3dVector that will contain the current orientation of the sound projection cone. The vector information represents the center of the sound cone. |
This method has no effect unless the cone angle and cone volume factor have also been set. The default value is (0,0,1).