H
Half-move actions
Half-plate armor
Hallucinatory terrain
Hammer
sledge
Hand or throwing axe
Harpoon
Haste
Hatchet
Hazards on the battlefield
Helm, great
leather
open-faced
Heroic frays
Hexes on maps
Hide armor
High attacks in critical hits
High mastery
Higher ground
Hills as battlefields
Hilly topography in a battlefield
Hoardings
Holds in wrestling
Holy symbol
Hoplite armor
Horn of blasting
Horse archery specialization
Horseman’s mace
Horseman’s pick
Horses performing overruns
Howdah
Huge creatures, number per square
Hundred Years’ War’s weapons