Second-Level Spells

Cat’s Grace

(Alteration)

Range: Touch
Components: V, S, M
Duration: 1 hr./level
Casting Time: 2
Area of Effect: Creature touched
Saving Throw: None
Subtlety: +3
Knockdown: None
Sensory: Small tactile
Critical: None

Just as a strength spell can increase a subject’s physical power for a time, cat’s grace can enhance a subject’s Dexterity. All abilities and skills that are Dexterity-based may be affected by an enhanced Dexterity score, including a subject’s reaction adjustment, missile attack adjustment, defensive adjustment, Dexterity-based proficiency scores, and adjustments to thief abilities. The exact amount of Dexterity gained depends on the subject’s class; multi-classed characters use the most favorable die.


Class
Dexterity Gain

Rogue
1d8 points

Warrior
1d6 points

Wizard
1d6 points

Priest
1d4 points

The spell cannot confer a Dexterity score of 20 or more, and it is not cumulative with any other Dexterity-enhancing magical or psionic power. Subjects without Dexterity scores gain a –1 bonus to AC and a +1 to attack rolls with missiles for the duration of the spell. The material component for this spell is a few whiskers from an elven cat.

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