Demi-Rangers
According to the Player's Handbook, only humans, elves, and half-elves can be rangers. But using the rules in
this book, it's possible to include characters of other races with ranger-like
abilities in a campaign. However, lacking the necessary qualities to become
rangers in the true sense, these other races are subject to specific limitations.
They are known as demi-rangers.
Demi-rangers are restricted in the following ways:
· Demi-rangers must take character kits. Only a few kits are available to each race, as indicated
in Table 53. Further, they must meet all the initial ability score
requirements for both the ranger class and the kit.
· Demi-rangers use only the basic Tracking proficiency; they do not track as
rangers, nor can they specialize in a primary terrain if that optional rule is
being used.
· Demi-rangers do not get the two-weapon attack ability of standard rangers.
· Demi-rangers do add their racial modifier (if any) to their move silently and
hide in shadow abilities.
· Demi-rangers are limited as to the maximum level they may achieve. Table 53
lists the maximum level for each kit.
· Demi-rangers attract 2d3 followers instead of the 2d6 normally allowed
rangers. (Dwarf demi-rangers will rarely have elf or half-elf followers; gnomes will
have an exceptionally high number of burrowing mammals.)
· Demi-rangers are restricted as to their terrain types. These include:
· Dwarf: Arctic, Hill, Mountain, Desert.
· Gnome: Arctic, Forest, Hill, Underdark.
· Halfling: Aquatic, Forest, Plains, Jungle (exception, Explorer).
· Halfling demi-rangers are unable to learn the priest spells normally available
to rangers. Dwarf and gnome demi-rangers may learn priest spells (from
appropriate spheres) but not until they reach 10th level. As indicated in Table 53,
they learn fewer spells than other rangers and cast them at lower levels.
Table 53: Demi-Rangers
Race Kit
| Maximum Level
|
Dwarf
|
|
Guardian
| 15
|
Mountain Man
| 15
|
Warden
| 15
|
Gnome
|
|
Forest Runner
| 11
|
Pathfinder
| 11
|
Stalker
| 11
|
Halfling
|
|
Explorer
| 9
|
Feralan
| 9
|
Sea Ranger
| 9
|
Table 54: Demi-Ranger Spell Progression and Dexterity Modifiers
Demi-ranger
| Casting
| Priest Spell Level
|
Level
| Level
| 1
| 2
|
1-9
| -
| -
| -
|
10
| 1
| 1
| -
|
11
| 2
| 2
| 1
|
12
| 3
| 2
| 2
|
|
|
|
|
| Hide in
| Move
|
|
Race
| Shadows
| Silently
|
|
Dwarf
| -
| -
|
|
Gnome
| +5%
| +5%
|
|
Halfling
| +10%
| +15%
|
|
New Kits for Demi-Rangers
Just as you're free to create new ranger kits, it's also possible to design
kits specifically for demi-rangers. Follow the suggestions outlined in the
Creating New Kits section above. The DM has the right to disallow any kit he feels is inappropriate for his campaign.
Some suggestions for demi-ranger kits:
Dwarven Spelunker. This is a subterranean ranger whose primary terrain encompasses caves and
underground passages.
Gnomish Terraformer. He pursues techniques for physically reshaping the lay of the land.
Halfling Agronomist. He's a master of agriculture and animal husbandry.
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