This spell provides the caster with a +6 bonus to saving throws (or allows a
saving throw in the case that one is not normally allowed) against spells or
effects that control or destroy his mind, including command, domination, feeblemind, hold magic jar, insanity, possession, and the psionic powers of domination, mass domination, and switch
personality. Any attempt to subvert or destroy the wizard’s mind automatically fails, but
the wizard is still vulnerable to spells or effects that influence his actions
without taking control of his psyche. In other words, attacks that simply
encourage the victim to act in a certain way or influence his perceptions do not
trigger the magical warding of the spell. A partial list of spells, powers, and
effects that are not defended against includes charm, suggestion, emotion, confusion, hypnotism, fear, antipathy, beguiling,
Otto’s irresistible dance, a mind flayer’s mental blast, and most psionic attacks.
The material component for this spell is a tiny figurine of the wizard, cast
in iron.
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