2d4 Roll
| Index
| Title
|
2
| 0
| Unsung
|
3
| 1
| Accepted
|
4
| 2
| Known
|
5
| 3
| Noted
|
6
| 4
| Good standing
|
7
| 5
| Liked
|
8
| 6
| Well-known
|
Index
| Title
|
0
| Unsung
|
1
| Accepted
|
2
| Known
|
3
| Noted
|
4
| Good standing
|
5
| Liked
|
6
| Well-known
|
7
| Admired
|
8
| Prominent
|
9
| Distinguished
|
10
| Popular
|
11
| Reputable
|
12
| Honored
|
13
| Celebrated
|
14
| Illustrious
|
15
| Eminent
|
16
| Acclaimed
|
17
| Prestigious
|
18
| Famous/Infamous
|
19
| Renowned
|
20
| Revered
|
within the week
| +1
|
over a week ago
| +0
|
over a month ago
| -1
|
over 3 months ago
| -2
|
over 6 months ago
| -3
|
over 9 months ago
| -4
|
over a year ago
| -5
|
that succeeds
| +2
|
fails but no reaction adjustment
| -1
|
fails and worsens reactions
| -3
|
0% of income
| -2
|
10% of income
| +0
|
25% of income
| +1
|
50% of income
| +2
|
75% of income
| +3
|
90% of income
| +4
|
Completed a local adventure
| +1
|
Fulfilled a local quest
| +2
|
Blamed for a violent crime
| -2
|
Convicted of a violent crime
| -5
|
DM's option
| +/-5
|
Fame Scale:
|
|
| Calmed a violent situation
| +2
|
| Made a hostile person look foolish
| +1
|
| Turned a crowd's mood against evil
| +3
|
| Prevented a crime from occurring
| +2
|
| Upheld a good person's reputation
| +1
|
| Upheld what's right vs. adversaries
| +1
|
|
|
|
Infamy Scale:
|
|
| Blamed for a nonviolent crime
| +1
|
| Avoided imprisonment
| +2
|
| Escaped imprisonment
| +3
|
| Make town watch look foolish
| +1
|
| Created a political scandal
| +3
|
Distance
| Reputation
|
from base
| Decline
|
1 town or 25 miles
| -2
|
2 towns or 50 miles
| -4
|
3 towns or 100 miles
| -6
|
4 towns or 150 miles
| -8
|
5 towns or 200 miles
| -10
|
Farther
| No reputation
|