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Pinball World Developer: Spidersoft
Publisher: 21st Century
grade

Reviewed: 1997 

- The pinball

A pinball game that tries to be a little different. It is supposed to be a multi table pinball where you travel around the world. It fails with most things, some bits are ok and fun but it is to unsorted (I'll explain that below) to be fun for any longer time.


- The tables

- The World (Tellus)

I will not review every specific table in this pinball game instead I will explain the point of it. You start on a small table where you are supposed too choose your first place to travel too, that is done by hitting one of the droptargets available and then drain the ball. This will take you to the specific table selected. The point of the game is too travel too all the destination a.k.a travel around the world a.k.a complete all tables. Each destination is ofcourse a new table, on the tables there are usually at least two or more exits which are opened by completing some different modes. After the exits are opened you leave the current table trough them, the exit to where you came from (the last table you played) is also opened and if you hit it you will have to complete that table again to get back. In this style you travel around trying to complete a worldtour.

The tables are usually rather big and scroll sideways and upwards, there is no bigger reason to why they need to be so big since they are not so packed with stuff. Usually there might be one extra thing to do (for example some tables have a exit that takes you to a bonustable and then back again), otherwise there is just the mode to open the exits. In Australia you must hit a boomerang a number of times to complete the mode which opens the exit, in German you need to break a brickwall to reach the exit.

As you might see the tables are not always so fun which is sad since the game could have been something if the challenge had been something more than just manage to get around without losing the balls. As it is now, the modes is not all that difficult even tough they do give some challenge. Also added to make getting around harder is lots of middlegames between two destinations, on the German table you must win a car race in order to get to travel on.

The tables layout vary but they all miss a place to drain the ball, instead there are some sort of small boxes which the balls falls into and then gets launched out of, the boxes can only throw the ball back a certain number of times then you loose the ball (a drain).


- The feeling

Nothing special about the feeling, not over average just ok. No bigger lack in it, the tables are side and height scrolling so it gets a bit tough to aim sometimes.


- The whole

A game, strange, it lacks too many things to be something you play much. Still the challenge it offers is sort of fun and personally I think it is ok to sometimes relax from other pinball simulators playing this pinball game (hey! lots of people relax from pinballs with pinballs, personally I know... well some!!).


system requirements

Platform: PC
Operating Systems: MS-DOS 5.0 or later
386/SX40 (486 recommended)
556K free conventional memory + 4MB free Expanded memory(EMS)
CD-ROM drive
512K VGA video card
most major sound cards supported.

Also available for: -


Screenshots:
  • Egypt
  • Far East
  • North Pole
  • New York
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