![]() ![]() | |||||||||||||||||||
|
- The game
A excellent pinball. The game futures 2D graphics, a few different viewing angels of the table in SVGA, although more angels might be added later on. The games magic is in the themes and layout, the feeling is also good. The themes are built up on lots of different modes to accomplish to reach the higher scores, very challenging. The tables are a bit different from each other when it comes to being easy and hard. You can accomplish neat things already when starting to play the tables, but it takes a while to understand the depth of it, which all pinball tables naturally should be like. To bad some pinballs don't have a theme(yes there actually is some) or the one is accomplished in 5minutes.
Mean Machine
The after my opinion most amusing table of the four. A sort of heavy car music plays in the background :), changing with what happens on the table. When launching the ball you get to choose what award the skill shoot shell be, either a amount of points or a event, a very unique and very good future on a pinball game (Mean Machines is the only of the four with this future). I hope more pinballs will use it. The table has a number of different modes to finish, Stock Car Racing, Monster Truck, Liquid Racing and more. One of the funniest things you can get is SPEED, where you get a 8 ball multiball which is pretty impossible to handle but fun. As you probably have realized the table is about cars and motor sport, there are lots of small things, video games and big things to reach making this table last very long and also makes it very good. The layout is nice and depending on what resolution you are playing in it is easy to aim.
Maybe not the funniest of the tables but it is good and playable. You try to navigate the sea and experience different adventures like getting back a treasure map from a monkey. The layout is good and you soon figure out what to do. As in the other tables the goal is to fulfill different adventures, modes and videogames. - Ace of Space
This table is filled with ramps. As in Mean Machines you have lots of modes to deal with, Asteroid shooting and something called BLAM(big bang?). The table is actually very amusing although it is very different compared to Mean Machines playing style. The
table mostly consist of ramps and hardly any drop targets, so you should get good at doing combos.The number one thing making this table worth anything is the theme. As I mentioned earlier the thing that makes this game good is the themes, and this one has a good one. It might not have a main goal, but the big things you can get is enough.
The layout of this table stands out from the rest in the way there is much free space in it. The theme is the ghosts and graveyards stuff, the theme has been used before in many ways but is made pretty good here. You chase bats and you just have to get the mode called "Escape the mega mutant meatball" where you by shooting ramp escape a... mutant meatball. The tables layout could have been made a different, most of the ramps is on the top of the table and in some resolutions it is hard to aim at them. In the whole this table is most playable.
The feeling is very good, the backhandshoot is easily controlled and aiming depends on your feeling for pinball, which means aiming is possible. The feeling has some irritating bugs but also futures good things, one is that you can sort of "damp" or stop the ball when it has landed on the flipper by a maneuver based on feeling. In the whole the feeling is over average and good.
I would like to say that this game stands up to Pinball Fantasies and Psycho Pinball, and it "almost" does in all ways. although something is missing, hard to say what. But after playing such games as pp/tw, you know you can expect more from pinballs. The way to simulate the feeling can even tough it is very good (almost can't be done anything about it) here, it can't reach what a perfect 3D sim reaches. If you ever would play a real pinball, the surroundings is natural. If you play a pinball simulation the surroundings(that is the tables total layout, the one you get in your mind) appears at its best when you see the whole table in a front view. And that combined with a perfect simulation will catch in the pinball forever (well almost, it is a important thing that this thing exist). No 2D SVGA resolution pinball can catch the feeling one in 3D catches.
system requirements
Platform: IBM PC and 100% compatibles
Also Available for: AMIGA (Amiga AGA) Screenshots: ![]() |