A  B  C  D  E  F  G  H
I  J  K  L  M  N  O  P  R
S  T  U  V  W  X   A - X


A
absolute target path
accessing
   methods
   object properties
actions
   assigning to control movies
   assigning to frames
   assigning to objects
   basic
   changing parameters
   compared to methods
   context-sensitive help
   deleting
   enabling simple
   exporting
   frame actions
   interactivity
   listed
   new features
   printing
   reordering
   repeating
   selecting
   targeting movie clips
   testing
   trace
   with target paths
Actions list, resizing
Actions panel
   categories
   displaying
   editing mode
   Normal Mode, Toolbox list
   options
ActionScript
   compared to JavaScript
   editing with text editor
   Flash 4
   Flash 4 compared to Flash 5
   JavaScript support
   new features
   scripting
   supported Flash 4 features
   syntax
   terminology
   writing
ActiveX controls
   displaying status
adding notes
animated symbols
arguments
   in parentheses
   passing to functions
array access operators
Ascii method
ASCII values
assigned functions
assignment operators
   compound
associativity, operators
asynchronous actions
attaching movie clips
attaching sounds
attachMovie method
attachMovieClip method
   arguments
attachSound method

B
balance (sound), controlling
behaviors
bitwise operators
Boolean values
   comparing

C
calling
   object methods
calling methods
capitalization
capturing keypresses
case-sensitivity
   keywords
   strings
CGI scripts, standard format
character sequences
characteristics
checklist, script
childNode
classes
   defined
clip parameters
   assigning
   defining
   setting
   setting Smart Clip
Clip Parameters panel, replacing with custom interface
collecting data
collisions
   between movie clip and Stage point
   between movie clips
   detecting
Color object
color values, setting
Colored Syntax command
combining operations
comments
   sample
   syntax
   syntax color
communicating, between Timelines
communicating with the Flash Player
concatenating strings
conditional statements
conditions, checking for
constants
   defined
   syntax
construction functions, sample
constructor functions, sample
controlling movie clips, methods
controlling movies, requirements
controlling sound
Core JavaScript Guide
counters, repeating action with
creating, Smart Clips
creating objects
creating passwords
custom cursors, creating
custom functions
custom interface
   creating
   xch movie clip
custom objects

D
data types
   Boolean
   defined
   movie clips
   number
   objects
   rules
Debugger
   activating in Web browser
   display movie clips
   enabling
   Flash Debug Player
   movie properties
   password
   status bar
   using
   variables
   Watch list
declaring variables
deleting actions
detecting collisions
dialog boxes in forms
dimming Flash Player context menu
displaying, Flash Player context menu
dot operators
dot syntax
   target paths
Drag Movie Clip action
dragging movie clips, evaluating
droptarget property
duplicateMovieClip action
duplicating movie clips
dynamic text

E
ECMA-262 specification
   tellTarget action
editing modes
   preference
   switching
editing scripts
   externally
   mode
Enable Simple Buttons
Enable Simple Frame Actions
equality operators
errors
   checking syntax
   messages
   name collision
escape sequences
European Computers Manufacturers Association (ECMA)
events, defined
executing application from projector
executing operators
   by precedence
   order by association
execution order
   controlling
Expert Mode
   calling function
exporting actions
exporting to Flash 4
expressions
   about
   assigning multiple variables
   comparing values
   defined
Extensible Markup Language
external editors

F
Flash 4 files, opening
Flash 5, creating Flash 4 content
Flash Debug Player
Flash Help, actions
Flash Player
   communicating with
   dimming context menu
   displaying context menu
   displaying full-screen
   displaying type
   exporting version
   methods
   normal menu view
   scaling movies to
forms
   creating
   required elements
   search
   variables
   verifying data
frame actions
   assigning
   assigning to keyframes
   in conflicting layers
   placement
frames, assigning actions to
fscommand action
   commands and arguments
   communicating with Director
   using
functions
   calling
   constructor
   custom
   defined
   defining
   local variables in
   passing arguments to
   predefined
   returning values
   rules
   sample

G
getBounds method
getBytesLoaded method
getBytesTotal method
getCode method
getting information from remote files
getting mouse position
getURL action
   communicating with server-side scripts
   search form
global variables
globalToLocal method
grouping statements

H
handlers
   checking for XML data
   defined
hard references
hierarchical addresses
hierarchy
   inheritance
   movie clip
   parent-child movie clips
highlighting syntax
hitTest action, sample
hitTest method
   controlling movies
HTTP protocol
   communicating with server-side scripts
HTTP requests , permitting
HTTPS protocol

I
identifiers
   defined
   with values
if statements
importing ActionScript
information, passing between movie
inheritance, creating
input text
input text fields, in forms
Insert Target Path button
inserting target paths
instance names
   assigning
   defined
   movie clips
   setting dynamically
instances
   copying
   defined
instantiaating objects
interactivity
   complex
   creating
   forms
interface elements
   custom
   Smart Clips
ISO-8859-1 character set

J
JavaScript
   alert statement
   compared to ActionScript
   Developer Central
   editing
   international standard
   sending messages to
   supported language
   with statement

K
key codes, getting
Key object
keyboard controls
keyframes, assigning frame actions
keypresses, capturing
keywords
   case-sensitive
   defined
   listed
   syntax color

L
levels
   absolute path
   hierarchy
   loading
   loading movies into
   naming in target path
linking movie clips
List Objects command
List Variables command
LiveConnect
loaded data, checking for
loaded movies
   controlling
   identifying
loading data, security
loadMovie action
   checking for loaded data
   communicating with server-side scripts
   levels
loadVariables action
   checking for loaded data
   communicating with server-side scripts
local variables
   in functions
   sample
localToGlobal method
logical branch
logical operators
looping, children objects
looping actions

M
Macromedia Director, communicating with
manipulating numbers
maxscroll property
message box, displaying
methods
   accessing
   assigning
   compared to actions
   defined
   invoking
   object
   targeting multiple Timelines
MIME format application/x-www-urlformencoded
mouse position, getting
movie clips
   about
   attaching
   changing properties in Debugger
   changing visibility
   controlling
   data type
   Debugger display
   defining clip parameters
   detecting collisions
   displaying hierarchy
   displaying properties
   dragging
   duplicating 15,
   exchange
   giving instance name
   graphic representation
   hierarchical relationship
   inserting target path
   instance names
   listing objects
   removing
   sharing
Movie Explorer, display
MovieClip object
   about
   controlling movies
MovieClip objects, using
moviename_DoFSCommand
movies
   controlling in Flash Player
   listing variables
   loading additional
   maintaining original size
   passing information between
   replacing with loaded movie
   scaling to Flash Player
   securing
   testing in browser
   unloading
moving clips, looping children
multidimensional arrays

N
name collisions
names
naming conventions
naming variables
navigation, controlling
Netscape DevEdge Online
Netscape plug-in
new operator
nodes
Normal Mode
   calling function
numbers
   converting to 32-bit integers
numeric operators

O
Object Actions panel
object initializer operator
object methods, calling
object properties, accessing
object-oriented scripting
objects
   assigning actions
   creating
   creating custom
   custom
   data type
   defined
   predefined
onClipEvent(enterFrame), sample
onClipEvent(load), sample
opening, Flash 4 files
opening message box
operators
   array access
   assignment
   associativity
   bitwise
   combining with values
   comparison
   defined
   dot
   equality
   logical
   numeric
   string
Output window
   List Objects command
   List Variables command
   options
   using

P
parameters
   arguments and
   changing
   displaying
   entering
   passing to functions
Parameters fields
_parent alias
parent-child relationships
passing values
   by content
   by reference
passwords
   creating
   Debugger
placeholders
planning scripts
ports, XMLSocket connection
predefined functions
   listed
predefined objects, listed
preferences, editing mode
primitive data types
   Flash 4
printing actions
projectors, executing application
properties
   collections
   defined
   syntax color
   unchanging
Properties tab
prototype property

R
reference data types
references, permanent
referencing variables
relative target path
remote files, communicating with
remote sites, continuous connection
removeMovieClip action
removing
   loaded movies
   movie clips
reordering actions
repeating actions
reserved words
   listed
   this
RGB method
RRB Color Value List

S
sample movie
saving scripts
Script window, changing font
scripting ActionScript
scripts
   commenting
   controlling execution
   controlling flow
   debugging
   declaring variables
   execution order
   flow
   guidelines
   importing
   planning
   sample
   searching
   troubleshooting
   writing
scroll property
scrolling text fields
search fields
security
   standard HTML
sending information
   to remote files
   URL encoded format
   via TCP/IP socket connection
   XMLformat
server-side scripts
   languages
   XML format
set variable action, verifying data
setPan method
setTransform method
setVolume method
Shift-JIS character set
Show Deprecated Syntax command
slash syntax
   target paths
Smart Clips
   creating
   setting clip parameters
socket connections
   sample script
soft references
Sound object
sounds
   attaching
   balance control
   creating volume controls
special characters
statements
   grouping
   logical branches
   reordering
   setting as expressions
   terminating
status bar, Debugger
string operators
strings
   escaping characters
   syntax color
Submit button
swapDepths method
Symbol Linkage Properties dialog box
syntax
   case-sensitivity
   curly braces
   dot
   parentheses
   rules
   semicolon
   slash
syntax errors
   checking
   highlighting
   identifying
syntax highlighting
   deprecated
   turning on and off

T
target paths
   defined
   entering
   expression
   inserting
   level names
   specifying
targeting, duplicateMovieClip action
targetPath function
TCP/IP connection
   sending information
   with XMLSocket object
terminating statements
terms, defined
Test Movie command
testing
   movies
   scripts
   variable values
testing actions
testing frame actions
test-movie mode
text, searching for in scripts
text fields
   scrolling
this
   current Timeline alias
Timelines
   communicating between
   controlling
   multiple
   parent alias
   targeting with multiple actions
Toolbox list, resizing
troubleshooting
   checklist
   guidelines
   listing objects
   listing variables
   overview
   using the Output window
   with trace action
typing variables

U
unloadMovie action
URL subdomains

V
values, manipulating in expressions
variables
   absolute path
   assigning multiple
   changing values in Debugger
   converting to XML
   declaring
   defined
   determining type
   hidden
   in forms
   loading from remote files
   modifying in Debugger
   naming
   naming meaningfully
   passing content
   passing with Smart Clips
   referencing value
   removing from Watch list
   rules
   scoping
   sending to remote files
   setting dynamically
   testing
   tracking values with text fields
   using in scripts
   verifying
Variables tab
VBScript
verifying entered data
   sample script
volume
   controls
   sliding control

W
Watch list, Debugger
Web applications
   continuous connection
   integrating Flash with
with action
   targeting multiple Timelines
wrapper action
writing scripts

X
xch instance name
XML
   hierarchy
   in server-side scripts
   sample variable conversion
   sending information via TCP/IP socket
   sending information with XML methods
XML DOM
XML object methods
XMLSocket object
   checking for data
   methods
   using