Working with Objects > Restoring transformed objects
Restoring transformed objectsWhen you scale, rotate, and skew instances, groups, and type with the Transform panel, Flash saves the original size and rotation values with the object. Thus, you can remove the last transformation applied and restore the original values.
You can also undo a transformation performed in the Transform panel by clicking the Undo button in the panel.
To restore a transformed object to its original state:
1 | Select the transformed object. |
2 | Choose Modify > Transform > Remove Transform. |
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To undo a transformation performed in the Transform panel:
1 | With the transformed object still selected, click the Undo button in the Transform panel (the right button at the bottom right corner of the panel). |
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