Paint Modes - R


Randomise

Secondary : No

Uses colour : No

Options : Maximum displacement

Description :

Randomly shifts the pixels in an image up to a chosen distance from their current location. This can make pictures 'explode' into a cloud of pixels (at a high setting), or merely give images a fuzzy, grainy look (at a low setting, best Blurred afterwards).

Refract

Secondary : No

Uses colour : No

Options : Distance

Description :

The image is split into four copies which are moved apart by the selected distance and merged smoothly back together. This produces an effect similar to using a prism to split light going into a camera.

Roll

Secondary : No

Uses colour : No

Options : X and Y offset

Description :

Rolls the picture (or selected area) through a set pixel offset. The picture wraps round at the edges.

RubEmboss

Secondary : Yes

Uses colour : No

Options : Light source (N, NE, E, SE, S, SW, W and NW)

Description :

Emboss the secondary image onto the primary image, using the primary image as the background. The options allow you to select the light source for the emboss highlights and shadows.

RubMix

Secondary : Yes

Uses colour : No

Options : Mode- Thru, Add, Sub, Or, Xor, Diff

Description :

Mixes the pixel colour with the equivalant pixel from the secondary image using a variety of different logical operations:

ADD:

The secondary pixel is added to the pixel.

SUB:

The secondary pixel is subtracted from the pixel.

AND:

The secondary pixel is logical ANDed with the pixel.

OR:

The secondary pixel is logical ORed with the pixel.

XOR:

The secondary pixel is logical XORed with the pixel.

DIFF:

The pixel is set to the difference between the secondary and primary pixel colours.

RubTexture

Secondary : Yes

Uses colour : No

Options : None

Description :

This is the opposite of RubTint, the colour from the current picture is kept and only the texture is rubbed through.

RubThru

Secondary : Yes

Uses colour : No

Options : X and Y offset.

Description :

Rub through to the secondary image. Pixels are replaced with the equivalent pixel on the secondary image. If the secondary image is not exactly aligned you can alter the X and Y offset parameters to better align it. WARNING! If you alter these parameters make sure you set them back to zero before using Compose, otherwise the results you get may not be what you wanted!

RubTint

Secondary : Yes

Uses colour : No

Options : None

Description :

Tints the current picture using the colour of the secondary picture behind, leaving the texture of the original picture.

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