This tutorial gives a quick rundown on how the cover was produced. The background image of the sky and sea needed doctoring first. Brightness, contrast and a 20% transparent tint fill were used to give the image more colour and depth.
An image of a camera also needed work. A slight change in brightness and contrast then the text logo airbrushed off with the cloner mode and replaced with new text composed into its place. Mask off the surrounding area with tolerence fill, this paint layer is then sent to Alpha.
Now the image of the camera is composed onto the background (with Alpha channel compose toggled on) and blended in with a low pressure airbrush. After this has been saved, the camera and its Alpha image can both be closed.
White Paint is then airbrushed around the camera lens in a swirl, this is blurred and sent to Alpha. The main image is then filled with line art paint mode, which only affects the white swirled area indicated in the Alpha channel. Chalk pastel and watercolour were then added to the top left of the image and a wide, thick stroke of watercolour was then added set on shifthue (Thick, slightly transparent, green brush stroke at the top left side).
The rainbow was simply added by airbrushing on various colour tints and the paper effect at the bottom right of the image was achieved with the Stone.24Deep in the secondary channel being Rubtextured through the main image with a chalkpastel brush.
The stars and drawing tools were composed onto the image at the end and given a slight dropshadow by airbrushing on the shadowed area and setting the mode to brightness set to about -60.
(Stone.24Deep was created by: Load new whitepage > Addnoise@30 > Contrast > Greyscale > Lineart > Emboss >Brightness@80 > Tint to the required colour.)