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Control labels and default DirectInput mappings
The buttons on the Rage 3D have default mappings into the DirectInput software, and labels for use in game scripts. The labels are listed below, along with their default DirectInput mappings. The mappings can be changed through the IS statement.
Button Labels And Default DirectInput Mapping
Button label (in script) | Rage button | default DirectInput location |
S1 | A | B1 |
S2 | B | B2 |
S3 | Left Trigger(s) | B3 |
S4 | Right Trigger(s) | B4 |
S5 | C | B5 |
S6 | X | B6 |
S7 | Y | B7 |
S8 | Z | B8 |
S9 | Start | B9 |
S10 | Select | B10 |
-- | --
| B11-B32 (not used) |
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| --
| POV (not used) |
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Restrictions:
When using IS to remap buttons, it is illegal to assign multiple buttons to a single DirectInput location.
S1 IS B2 .
S4 IS B2 . REM this is a duplicate assignment
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