INDEX

/N (no repeat)


Purpose:

Forces a single keystroke to be typed per button press

Used with:

SENDS statements on the ATTACK throttle buttons S9 and S10.

Discussion:

Unlike the other buttons on the joystick and throttle, buttons S9 and S10 on the dogfight switch remain in a closed or "pressed" state until the the dogfight switch is physically moved back to its center position. If a single character is assigned to these buttons through the SENDS statement, that keystroke would repeat until the dogfight switch is moved to center.

/N (no repeat) forces a keystroke to be sent only once per button press. At the present time, it is available for use only with buttons S9 and S10. The ThrustMapper automatically inserts a /N for the forward and backward dogfight switch positions.

Entry:

dogfight_position SENDS /N key_character .

Example:

S9 SENDS /N SPC .

Making other buttons non-repeating:

/N (pronounced "slash-en") at present only works with buttons S9 and S10, but a workaround is available for other buttons. Assigning multiple keystrokes to a button results in the keystroke sequence being issued only once per button press (a single keystroke would repeat automatically).

Solution: Find a keyboard keystroke that does nothing in the game, and assign it to the button along with the actual single character game action. Example: If the game doesn't use a ~ (tilde) and you wish to use the character m for launching a single missile per button press, assign the following keystrokes to a button (S5 is used here):

S5 SENDS m ~ .


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