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SENDS
Purpose:SENDS assigns keyboard-based game commands to a button.
Used with: All ThrustMaster DirectConnect devices
What SENDS does when assigned to buttons:
SENDS causes a keyboard character to be sent to the
game software when a button action is detected.
Entry:
button_control SENDS key_sequence .
where button_control is a button label,
and key_sequence is the keyboard keypress(es) that is to be sent to the game
when the button is pressed. A period terminates the statement.
Button control labels
Keystroke sequences
Examples
Technical notes:
- Each button that is set up to generate keyboard output with SENDS becomes "disconnected" from its default DirectInput mapping. You may "reconnect"
a button or position control to its default DirectInput position (or any alternative position) using the IS statement. The control can then issue keyboard commands and be seen as a DirectInput joystick control simultaneously.
- The buttons on the ATTACK throttle's dogfight switch require special handling with SENDS. Since buttons S9 and S10 stay "pressed" until they are moved back to center, a special code ( /N for no repeat) is used to prevent assigned keystrokes from continuously repeating.

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