INDEX

Handling non-printing and special keys


Purpose:

Many of the keys on your keyboard do not print on-screen or on paper. ESC, Home, and Page Down are examples. The numeric keypad contains both printable characters and support functions. "Whitespace" characters, like SPACE and TAB, are categorized here as non-printable characters (we recognize that this is arguable).

Non-printing keys are often used in games, so we need a way to put them in keystroke sequences. These keys are represented in keystroke sequences through labels. These labels are entered directly into keystroke sequences. The ThrustMaster software recognizes these labels and will type the appropriate keystroke when it is needed during game play.

See the complete list of key labels.

A few notes:

  1. The labels for the left or right CONTROL, ALT and SHIFT keys are not substitutes for the modal key labels, but are unique keystrokes that are recognized by the computer:

    • LSFT and RSHT are not the same as SHF
    • LCTL and RCTL are not the same as CNTRL
    • LALTand RALT are not the same as ALT

  2. The keys on the keypad are unique keystrokes that are recognized by the computer:

    • 3 (on the main keyboard) is not the same as KP3 (keypad 3)
    • ENT (Enter on the main keyboard) is not the same as KPENT (keypad Enter)
    • * (on the main keyboard) is not the same as KP* (keypad *)


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