Printable characters in keystroke sequences
Any keyboard character that normally can be printed out (A, 3, z, &, etc.) can be put into a keystroke sequence.
Examples:
S1 SENDS f .
TRIGGER SENDS & .
Note the period at the end of each script statement above. These a required as statement terminators.
Some printable characters are used by the ThrustMaster software, and cannot be entered "normally" in a keystroke sequence. The characters are:
. period (these are used for statement terminators, as shown above)
[ ] brackets
( ) parentheses
\ backslash
" double-quote
' single-quote or apostrophe
If a game uses one of these characters for a game action, substitutes must be used in a script file:
For . substitute \.
For [ substitute \[
For ] substitute \]
For ( substitute \( or SHF 9
For ) substitute \) or SHF 0
For \ substitute \\
For " substitute \" or SHF '
For ' substitute \'
If you use \ with the character, make sure there are no space in between (they must be typed next to each other). If you use SHF, make sure there is a space between SHF and the character that immediately follows.
\( has no space in between
SHF 9 has a space in between
Click on the Next button (the right arrow button below) for more information on keystroke sequences.

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