Sample script file (using selectors for multiple game actions on a button)This file shows how multiple game actions can be assigned to buttons through labeled [CONFIG] blocks and the SELECTOR statement. The example has been simplified somewhat by showing only a few button assignments and by not using macros. If you wish to see a more realistic example of a script file that uses the dogfight switch for selecting game actions, click here. [VERSION] 1.0
[SETUP] [END] [MACROS] // no macros in this version of the script file [END]
[CONFIG] ATTACK
// Assign config blocks of game actions to each dogfight switch position. ASSIGN 'Selector_Dogfight_Forward' TO ForwardGroup [END]
[CONFIG] ForwardGroup FOR ATTACK
[CONFIG] MiddleGroup FOR ATTACK
[CONFIG] BackGroupFOR ATTACK
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