Products:
PrintOMatic Xtra 1.6.5
Platforms:
all
drawPicture
command:drawPicture doc, the pathName&"myimage.eps", Rect(0,0,100,100)
It’s usually not as easy as this. First off, are you even printing to a PostScript compatible printer? If not, you’ll either get a preview image (on Macintosh, and only if you generated one), or a box with an "X" through it (more common).
If you are printing to a PostScript printer on MacOS, Windows 95 or 98, you’ll probably get good results right away. But what if you’re not?
If you’re printing to a non-PostScript printer on Windows, or if you’re running Windows NT, 2000, XP or Me, the PrintOMatic Xtra is not capable of sending EPS data directly to your printer. The reason that this is impossible -- even if your printer supports PostScript -- is that the Windows Print APIs changed, and on these OSes, you can no longer "escape" EPS code in the middle of a normal (GDI) print job.
Thanks to Glenn Picher of Dirigo Multimedia, we have a plug-in for PrintOMatic that uses the open-source GhostScript engine to render EPS files as printable bitmap images on just about any Windows printer. It’s called EPSPlug, and it consists of two add-ons: EPSPlug.dll and epsp-dll.dll. Just download these DLLs, drop them into the same folder as PrintOMatic 1.6.5, and wham! Instant EPS rendering.
Click here to download the EPSPlug DLLs
The EPSPlug DLLs do great things. However, if your graphics are big, you’ll need a lot of memory (or virtual memory) to do the rendering work. Keep this in mind when you make commitments to the platform your finished product will run on. Only your testing will tell for sure how much RAM. Also, your print drivers may not like the big color bitmaps. As always, testing, testing, testing is the key to success!