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Welcome to the XAOS TOOLS demo directory!
To view the example .reel files, follow these steps:
1. Select "Open..." from the Animation pull-down menu
This will bring up the File Tool.
2. Using the File Tool, move to the
.all/demos/XAOS_TOOLS/playerfiles directory. Select one
of the three animation files by double clicking on the
name listed in the File Tool window.
3. Play the animation by clicking on the play button at
the bottom of the Player Tool window.
For best viewing select "Show Every Frame" from the Frame Rate
sub-menu under the Playback pull-down menu. Also note that the
first time the animation plays it may appear jumpy because the
file is being read from the CD-ROM into memory. Play the
animation more than once for smooth playback.
Below, is a brief description of the three animations in this
directory:
CrayonsToMulti.reel
This 2D transition between two still images was created using
the customizable settings of the Turbulence Dissolve effect in
Pandemonium2.5. Pandemonium includes 47 other effects and a
total of 410 predefined styles, which can be applied to stills,
3D images, and animated sequences.
WorldPremiere.reel
This reel contains the results of the first render using
LightWave3D on the SGI platform. The animated 3D type, light
effects, and particle system background were created entirely in
LightWave3D.
countdown.reel
The Countdown was created and composited entirely with nTitle.
All animated objects were created with nTitle animated shapes.
Multiple square and line objects are combined and animated to
create the flower and sparkle effects. Character motion paths
are easily duplicated and copied to multiple objects. Numerical
characters can easily animate with rotations, squash and stretch
keyframes. Multiple glowing circles and logos were created with
keyframable soft shadows. Pattern wipe-ons were created with
shapes that are 'wiped' or filled with the same image or film
clip as the background. Multiple beveled edges show the use of
rounded bevels, bevels with soft shadows, and transparent
beveled circular objects with highlights. Soft shadows with
decaying trails were implemented with the use of additional
shell scripts which can be rendered with the animation.
Enjoy!
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