dVS 2.0 is a platform-independent software environment for virtual applications. Based on a distributed, multi-user architecture, dVS provides a natural model for virtual environment simulation and rapid application development. It consists of both a runtime module providing all services necessary for complete VR, and a C developer's library and tools for accessing the runtime module.
dVS supports fully-immersive or flat-screen VR on all SGI platforms from Indy to Onyx and all graphics options from Indy to RealityEngine2. It takes advantage of multiple-processor and multiple-channel systems for maximum performance. dVS requires IRIX 4.0.5 or 5.2 or IRIS Performer V1.2 and the C Development Libraries. It supports a wide variety of VR peripherals.
Doug Schiff
VP, Marketing
Division, Inc.
431 West Franklin Street
Suite 10
Chapel Hill, NC 27516
USA
919-968-7797
919-968-7890 (fax)
schiffd@divnc.com
For applications in related solution areas, see the following indices: Head Mounted Displays, Stereo Display, Training, Virtual Environments, Virtual Reality, Visual Simulation, the developer index for Division, Inc. and the market segment index for Visualization Tools.
dVS is a Trademark of Division, Inc.