Button Panel

Transition : specify the type of transition used in your buttons. For a button to exhibit transition, you need to provide two equal sized images. The transition type determine how one image will 'transit' or 'morph' into the other. There are over 18 transition types for Atomix Buttons.

Blend  - Image will blend into one another
WBlend - Similar to blend, but include Wave effects. To set the wave effects, you can vary the Phase, Amplitude or Frequency of the wave.
HueBlend  - Similar to blend, but also include a rainbow effect.

Description of waves:

  • Amplitude: the height of the wave (for horizontal wave); if the wave is a vertical wave, then it means the width of the wave.
  • Frequency: number of waves inside the image
  • Phase: how much wave a will move (a horizontal wave will move horizontally, a vertical wave will move vertically). 

The
Max. Phase, Max. Amplitude and Max. Frequency determine the maximum amount the wave can vary.

If a parameter is not varying, then its value is fixed at the maximum. For example, if the Frequency of the wave does not vary, and the Max. Frequency is 4, then the number of waves inside the image is held constant at 4.
 
 
SlideUp : Slide an image up, revealing a new image underneath.
SlideDown : Slide an image down, revealing a new image underneath.
SlideLeft : Slide an image left, revealing a new image underneath.
SlideRight : Slide an image right, revealing a new image underneath.

PushUp : A new image will push the existing image up.
PushDown : A new image will push the existing image down.
PushLeft : A new image will push the existing image left.
PushRight : A new image will push the existing image right.

OpenV: The exiting image will open vertically, revealing a new image underneath.
OpenH: The exiting image will open horizontally, revealing a new image underneath.
CloseV: A new image will close on top of the existing image vertically.
CloseH: A new image will close on top of the existing image horizontally.

OpenRect: A new image will expand in a rectangular manner and cover the existing image.
CloseRect: A new image will close in a rectangular manner and cover the existing image.


BlocksH:
A new image will cover the existing image with expanding columns. The number of columns depend on the number of frames.
BlocksV: A new image will cover the existing image with expanding rows. The number of rows depend on the number of frames.
Intersweep: A new image will cover the existing image with brush strokes alternating between up and down.

MouseExit/MouseOver Panels



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