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In the Performance Boundary group box in the Transition Options Dialog Box, you can set options that determine the point within the source component where the transition begins.
In this discussion, source means the component that is playing when the transition starts, and destination means the component being transitioned to.
If this option is selected, the transition will take place when playback reaches the next marker in the Marker Track of the source segment. If no marker is coming up in the source segment, the transition takes place according to the setting in the drop-down boundary list, or the default setting if the Use Segment's Default check box is selected.
If this option is selected, the performance boundary used for the transition is the one specified on the Boundary Tab of the Segment Properties window for the source segment. If Transition at Next Marker check box is selected, any markers in the source segment take precedence over this boundary.
The selection in the drop-down list determines the timing of the transition if the Use Segment's Default check box is not selected. If the Transition at Next Marker check box is selected, any markers in the source segment take precedence over this boundary. The choices shown in the following table are available.
Boundary | Effect |
Immediate | The transition starts immediately. |
Grid | The transition starts at the next grid division in the source component. |
Beat | The transition starts at the next beat in the source component. |
Barline | The transition starts at the beginning of the next measure in the source component. |
Align to Beat | The start of the destination component is aligned with the most recently played beat in the source component, and the destination component begins playing at the next possible boundary specified in the Align Options. |
Align to Barline | The start of the destination component is aligned with the most recently played measure boundary in the source component, and the destination component begins playing at the next possible boundary specified in the Align Options. |
Align to Segment | The start of the destination component is aligned with the beginning of the source component, and the destination component begins playing at the next possible boundary specified in the Align Options. |
End of Segment | The transition starts when the end of the source component is reached.
When a pattern transitions to another component, the End of Segment boundary setting behaves the same as the Barline boundary setting. |
End of Segment Queue | The transition to the destination component starts when the end of the currently playing segment queue is reached. You can queue segments by using the Transition button while this boundary is selected. Clicking the Stop button clears the segment queue.
When a pattern transitions to another component, the End of Segment Queue boundary setting behaves the same as the Barline boundary setting. |
The Align to Beat, Align to Barline, and Align to Segment settings are valid only for direct transitions; that is, transitions that do not use the Transition Segment or Transition Pattern options. The effect of these settings is to immediately synchronize the rhythm of the destination component with that of the source component, without waiting for a suitable boundary to occur.
For example, suppose Segment A is intended to transition immediately to Segment B in response to an event in a game. If the Barline boundary is chosen, the transition does not take place until the end of the current measure in Segment A is reached, which might happen later than desired. Using the Align to Barline boundary, the application can force the transition to take place immediately, but still line up the measure boundaries of the two segments. Of course, the beginning of Segment B must fall in the past in order for this to happen. The first point within Segment B where it is actually heard is specified by the Align Options setting. See Transition Options: Align Options.