CONST_D3DRESOURCETYPE
Defines resource types.
Enum CONST_D3DRESOURCETYPE
D3DRTYPE_SURFACE = 1
D3DRTYPE_VOLUME = 2
D3DRTYPE_TEXTURE = 3
D3DRTYPE_VOLUMETEXTURE = 4
D3DRTYPE_CUBETEXTURE = 5
D3DRTYPE_VERTEXBUFFER = 6
D3DRTYPE_INDEXBUFFER = 7
End Enum
Constants
- D3DRTYPE_SURFACE
- Surface resource.
- D3DRTYPE_VOLUME
- Volume resource.
- D3DRTYPE_TEXTURE
- Texture resource.
- D3DRTYPE_VOLUMETEXTURE
- Volume texture resource.
- D3DRTYPE_CUBETEXTURE
- Cube texture resource.
- D3DRTYPE_VERTEXBUFFER
- Vertex buffer resource.
- D3DRTYPE_INDEXBUFFER
- Index buffer resource.
See Also
Direct3DResource8.GetType