D3DSURFACE_DESC
Describes a surface.
Type D3DSURFACE_DESC
format As CONST_D3DFORMAT
Height As Long
MultiSampleType As CONST_D3DMULTISAMPLE_TYPE
Pool As CONST_D3DPOOL
size As Long
type As CONST_D3DRESOURCETYPE
Usage As Long
Width As Long
End Type
Members
- format
- A member of the CONST_D3DFORMAT enumeration, describing the surface format.
- Height
- The height of the surface, in pixels.
- MultiSampleType
- A member of the CONST_D3DMULTISAMPLE_TYPE enumeration, specifying the levels of full-scene multisampling supported by the surface.
- Pool
- A member of the CONST_D3DPOOL enumeration, specifying the class of memory allocated for this surface.
- size
- The size of the surface, in bytes.
- type
- A member of the CONST_D3DRESOURCETYPE enumerated type, identifying this resource as a surface.
- Usage
- A combination of one or more of the following flags defined by the CONST_D3DUSAGEFLAGS enumeration, specifying the usage for this resource.
- D3DUSAGE_DEPTHSTENCIL
- Set to indicate that the surface is to be used as a depth stencil surface.
- D3DUSAGE_RENDERTARGET
- Set to indicate that the surface is to be used as a render target.
- Width
- The width of the surface, in pixels.
See Also
Direct3DCubeTexture8.GetLevelDesc, Direct3DSurface8.GetDesc, Direct3DTexture8.GetLevelDesc.