Microsoft DirectX 8.1 (Visual Basic)

D3DLOCKED_RECT

Describes a locked rectangular region.

Type D3DLOCKED_RECT
    pBits As Long
    Pitch As Long
End Type

Members

pBits
The locked bits. If a RECT was provided to the LockRect call, pBits will be appropriately offset from the start of the surface.
Pitch
Pitch of surface, in bytes.

See Also

Direct3DCubeTexture8.LockRect, Direct3DSurface8.LockRect, Direct3DTexture8.LockRect.