Creates a DAMatte object representing a (potentially) animated matte. A matte consists of a path and/or text, and is typically used to clip an image to the shape defined by the path and/or text.
This class inherits from DABehavior.
Creates a DAMatte object that is the result of applying the given transformation xf to the original matte. The transformation affects each point in the path that defines the matte.
matteObj.Transform(
xf
)
Returns the DAMatte object.
This function composes values. The resulting transformation is the new value applied to the old value.
The following functions are defined in the DAStatics class and are most relevant to objects of type DAMatte.
The following properties are defined in the DAStatics class and are most relevant to objects of type DAMatte.
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