Using DirectPlay
This section of the Microsoft® DirectPlay® documentation is designed to show you how to use the DirectPlay application programming interface (API) to implement a number of important aspects of multiplayer applications.
Note Because DirectPlay is based on Component Object Model (COM) objects, you will need to initialize COM. You should do so by calling CoInitializeEx(NULL, COINIT_MULTITHREADED). Initializing COM by calling CoInitialize() might create serious race conditions.