Microsoft DirectX 9.0 |
This interface is implemented by the application to save any additional user data embedded in .x files. An instance of this interface is passed to D3DXLoadMeshHierarchyFromX, and Direct3D extensions (D3DX) calls the appropriate method on this interface every time the appropriate data is encountered. For example, for each frame object in the .x file, ID3DXLoadUserData::LoadFrameChildData is called and passed the child data.
ID3DXLoadUserData Members
LoadFrameChildData Load frame child data from an .x file. LoadMeshChildData Load top level data from an .x file. LoadTopLevelData Load top level data from an .x file.
Interface Information
Inherits from Nothing Header d3dx9anim.h Import library d3dx9.lib Minimum operating systems Windows 98