Microsoft DirectX 9.0 |
Move data between registers.
mov dst, src |
---|
where
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|
mov | x | x | x | x | x | x |
Can be used for floating point data and to update address registers. When used to update address registers, the values are converted from floating point using rounding to nearest.
The following code fragment shows the operations performed.
if(dest is an integer register) { int intsrc = roundtonearest(src.w); dest = intSrc; } else { dest = src; }
Minimum operating system | Windows 98 |
---|