Direct3DVolume8.LockBox
Locks a box on a volume.
object.LockBox( _
LockedBox As D3DLOCKED_BOX, _
Box As D3DBOX, _
Flags As Long)
Parts
- object
- Object expression that resolves to a Direct3DVolume8 object.
- LockedBox
- A D3DLOCKED_BOX type, describing the locked region.
- Box
- Box to lock. Specified by a D3DBOX type. Specifying ByVal 0 locks the entire volume.
- Flags
- A combination of zero or more valid locking flags defined by the CONST_D3DLOCKFLAGS enumeration, describing the type of lock to perform.
Error Codes
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
See Also
Direct3DVolume8.UnlockBox