Microsoft DirectX 8.0 (Visual Basic) |
This section is a guide to using the Microsoft® Direct3D® and Direct3DX APIs in application development.
Information is presented in the following topics.
For a more general overview, see Getting Started with DirectX Graphics.
For an understanding of the general mechanisms of data flow and organization, see Understanding DirectX Graphics.
For information on advanced features such as programmable shaders, see Advanced Topics in DirectX Graphics.