Microsoft DirectX 8.0 (Visual Basic) |
Used to specify the stage in the audiopath from which to retrieve an object. Some of these flags are valid when using the DirectMusicAudioPath8.GetObjectInPath method.
Not all objects that can be retrieved are supported in DirectX for Visual Basic. For more information, see Retrieving Objects from an Audiopath.
Enum CONST_DMUSIC_PATH DMUS_PATH_AUDIOPATH = 8192 (&H2000) DMUS_PATH_AUDIOPATH_GRAPH = 8704 (&H2200) DMUS_PATH_AUDIOPATH_TOOL = 8960 (&H2300) DMUS_PATH_BUFFER = 24576 (&H6000) DMUS_PATH_BUFFER_DMO = 24832 (&H6100) DMUS_PATH_MIXIN_BUFFER = 28672 (&H7000) DMUS_PATH_MIXIN_BUFFER_DMO = 28928 (&H7100) DMUS_PATH_PERFORMANCE = 12288 (&H3000) DMUS_PATH_PERFORMANCE_GRAPH = 12800 (&H3200) DMUS_PATH_PERFORMANCE_TOOL = 13056 (&H3300) DMUS_PATH_PORT = 16384 (&H4000) DMUS_PATH_PRIMARY_BUFFER = 32768 (&H8000) DMUS_PATH_SEGMENT = 4096 (&H1000) DMUS_PATH_SEGMENT_GRAPH = 4608 (&H1200) DMUS_PATH_SEGMENT_TOOL = 4864 (&H1300) DMUS_PATH_SEGMENT_TRACK = 4352 (&H1100) End Enum