Microsoft DirectX 8.0 (Visual Basic)

DPL_MESSAGE_RECEIVE

Microsoft® DirectPlay® generates this type when the target receives a message sent by the DirectPlay8LobbyClient.Send or DirectPlay8LobbiedApplication.Send method.

Type DPL_MESSAGE_RECEIVE
    buffer() As Byte
    lBufferSize As Long
    Sender As Long
End Type

Members

buffer
BYTE array with the message data.
lBufferSize
Size of the message data contained in the buffer member.
Sender
Handle of the client that sent the message.