Microsoft DirectX 8.0 |
Provides methods for manipulating effects in Microsoft® DirectShow® Editing Services (DES).
The AMTimelineEffect object is a wrapper object for any type of one-input effect that DES supports. To specify which effect to use, call the AMTimelineObj.SetSubObjectGUID method on the effect.
Methods
EffectGetPriority Retrieves the effect's priority level.
Retrieves the effect's priority level. For each timeline object with effects, the render engine applies that object's effects in the order of their priority, starting with priority level zero.
Syntax
object.EffectGetPriority( pVal As Long )
Parts
- object
- Object expression that evaluates to an AMTimelineEffect object.
- pVal
- Variable that receives the priority level.
Error Codes
If the method fails, an error is raised.