D3DDEVTYPE
Defines device types.
typedef enum _D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_FORCE_DWORD = 0xffffffff
} D3DDEVTYPE;
Constants
- D3DDEVTYPE_HAL
- Hardware rasterization and shading with software, hardware, or mixed transform and lighting.
- D3DDEVTYPE_REF
- Microsoft® Direct3D® features are implemented in software; however, the reference rasterizer does make use of special CPU instructions whenever it can.
- D3DDEVTYPE_SW
- A pluggable software device that has been registered with Direct3D using IDirect3D8::RegisterSoftwareDevice.
- D3DDEVTYPE_FORCE_DWORD
- Forces this enumeration to compile to 32 bits in size. This value is not used.
Header: Declared in D3d8types.h.
See Also
IDirect3D8::CheckDeviceFormat, IDirect3D8::CheckDeviceMultiSampleType, IDirect3D8::CheckDeviceType, IDirect3D8::CreateDevice, IDirect3D8::GetDeviceCaps, D3DDEVICE_CREATION_PARAMETERS