IDirectSound3DBuffer8::SetMaxDistance
Sets the maximum distance value.
HRESULT SetMaxDistance(
D3DVALUE flMaxDistance,
DWORD dwApply
);
Parameters
- flMaxDistance
- New maximum distance value.
- dwApply
- Value that specifies when the setting should be applied. This value must be one of the following:
- DS3D_DEFERRED
- Settings are not applied until the application calls the IDirectSound3DListener8::CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
- DS3D_IMMEDIATE
- Settings are applied immediately, causing the system to recalculate the 3-D coordinates for all 3-D sound buffers.
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Remarks
The default maximum distance, defined as DS3D_DEFAULTMAXDISTANCE, is effectively infinite.
Header: Declared in dsound.h.
See Also
IDirectSound3DBuffer8::GetMaxDistance, IDirectSound3DBuffer8::SetMinDistance