Microsoft DirectX 8.0 (C++) |
Retrieves the cone outside volume for this sound buffer.
HRESULT GetConeOutsideVolume( LPLONG plConeOutsideVolume );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Volume levels are represented by attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). The default value is DS3D_DEFAULTCONEOUTSIDEVOLUME (no attenuation). These values are defined in Dsound.h. Currently DirectSound does not support amplification.
For more information about the concept of outside volume, see Sound Cones.
Header: Declared in dsound.h.
IDirectSound3DBuffer8::SetConeOutsideVolume, IDirectSound3DBuffer8::GetConeOrientation,IDirectSound3DBuffer8::SetConeOrientation