Microsoft DirectX 8.0 (C++) |
Retrieves a matrix describing a transformation state.
HRESULT GetTransform( D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix );
If the method succeeds, the return value is D3D_OK.
D3DERR_INVALIDCALL if one of the arguments is invalid.
Header: Declared in D3d8.h.
Import Library: Use D3d8.lib.