Microsoft DirectX 8.0 (C++)

IDirectSoundFXI3DL2Reverb8

Used to set and retrieve effect parameters on a buffer that supports I3DL2 (Interactive 3D Audio Level 2) reverberation effects.

This interface is obtained by calling IDirectSoundBuffer8::GetObjectInPath on the buffer that supports the effect.

The IDirectSoundFXI3DL2Reverb8 interface has the following methods.

Parameters GetAllParameters
  GetQuality
  SetAllParameters
  SetQuality
Presets GetPreset
  SetPreset

All COM interfaces inherit the IUnknown interface methods. This interface supports the following three methods.

IUnknown AddRef
  QueryInterface
  Release

Requirements

  Header: Declared in dsound.h.

See Also

IDirectSoundBuffer8::SetFX