Microsoft DirectX 8.0 (C++) |
Retrieves the default audiopath set by IDirectMusicPerformance8::InitAudio or IDirectMusicPerformance8::SetDefaultAudioPath.
HRESULT GetDefaultAudioPath( IDirectMusicAudioPath **ppAudioPath );
If the method succeeds, the return value is S_OK.
If it fails, the method can return one of the following error values:
E_POINTER |
DMUS_E_AUDIOPATHS_NOT_VALID |
DMUS_E_NOT_INIT |
Header: Declared in dmusici.h.