Microsoft DirectX 8.0 |
Defines the value of a PARAM element at a particular time, relative to the start of the transition or effect that contains the parameter. The AT element causes the parameter to jump abruptly to the new value at the given time. For a smooth progression to a new value, use the LINEAR element.
Example
<AT TIME="1" VALUE="0.5" />
Attributes
Name Description Type TIME Time at which the parameter assumes the new value, relative to the start of the transition or effect. Time VALUE Value the parameter has at the specified time. See Remarks.
Parent/Child Information
Parent PARAM Children None
Remarks
The data type for the VALUE attribute depends on the propery being set. For more information, see Transitions and Effects.