Microsoft DirectX 8.0

Roadmap

This section describes how the Microsoft® DirectShow® documentation is organized.

Information on DirectShow is presented in the following sections.

Getting Started
Introduces DirectShow application development. Describes basic concepts and presents a series of simple applications to get you started with DirectShow programming. Read this section if you are new to DirectShow.
About DirectShow
Provides high-level background information about the DirectShow architecture, as well as application development topics such as graph building.
Using DirectShow
Contains the information you need to write DirectShow applications. The sections within this topic are organized around specific application areas, such as video capture, DVD playback, digital video, and video editing.
Decoder Development
Contains information for developers who are writing software decoders.
DirectShow Tutorials
Contains step-by-step tutorials about DirectShow application programming. This section describes a number of basic tasks that you will need to know when you write a DirectShow application, such as device enumeration.
DirectShow Reference
Contains the complete DirectShow application programming interface (API) reference. It also documents the filters that DirectShow provides.
DirectShow Samples
Describes the sample applications and filters that are included with the SDK.
DirectX Media Objects
DirectX Media Objects (DMOs) are a new way to write data-streaming components. Like DirectShow filters, DMOs take input data and use it to produce output data. However, DMOs are easier to create, test, and use than DirectShow filters.
Media Parameters
Media parameters are a new set of APIs that support run-time changes to an object's properties. They offer precise control over properties that change rapidly and require both high performance and repeatability.
Appendixes
Contains miscellaneous technical information, including information about debugging, information on using C to write DirectShow applications, Country/region codes, and a list obsolete features.
Glossary
Defines terms and concepts used in DirectShow.