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peon::DiffuseTexPrim Struct Reference

This scene primitive is a starting point for displaying geometry that can contain texture coordinates. More...

#include <PrimTypes.h>

List of all members.

Public Attributes

float x
 x, y and z position of this vertex
float y
 x, y and z position of this vertex
float z
 x, y and z position of this vertex
float r
 diffuse color component of this vertex
float g
 diffuse color component of this vertex
float b
 diffuse color component of this vertex
float a
 diffuse color component of this vertex
float tu
 texture coordinates of this vertex
float tv
 texture coordinates of this vertex


Detailed Description

This scene primitive is a starting point for displaying geometry that can contain texture coordinates.


The documentation for this struct was generated from the following file:
Generated on Thu Dec 1 01:55:41 2005 for Peon by  doxygen 1.4.1