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Okay, so this isn't the earliest game review that ever came out, seeing how the game has been in the office for over six months now, but I am a very lazy person, and it is much more fun to play than to review. But the time has come to put aside childish things, pick up the pen, which is far mightier than the minigun, and begin. I played a bit of the old Syndicate years ago, and quite liked it, though I thought the actual game play was less fun than the planning and the research, and all that global domination stuff, which reminds me now of Command & Conquer.
Then along came Syndicate Wars, just like the old game, only better. The first thing I noticed was the new interface. It's lovely, I mean really really nice. It's like you've always wanted a computer interface to be, complete with nice noises, friendly voice and good graphics. Navigation around to the various parts of your virtual terminal isn't that easy, but then that's probably because I'm too lazy to read the manual and so I'm forced to do everything by trial and error.
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